Player Class Vehicle Specialities

Discussion in 'Feedback' started by Trid3nt, May 13, 2007.

  1. Trid3nt

    Trid3nt Member

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    I've been thinking about how to make using tanks better, each vehicle should have a player class that can make it better in certain ways.

    Suggestion
    - Scout, makes all jeeps harder to detect/Makes jeep faster.
    - Engineer, makes all tanks more manouverable.

    etc

    Also, to make get people who use tanks become less effective outside tanks, would it be a good idea to make it neccesary to have a certain skill to use a certain tank?
     
  2. Shinzon

    Shinzon Member

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    Don't they already have something like this?

    Engineer: Increased Cooling speed
    Scout: Increased Veichle speed + Veichle Stealth
    Grenadier: Increased Armor
    Rifleman: Increased Tank Damage
     
  3. Bodrick

    Bodrick Ye Olde Supermod

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    I'd like to see it that you don't need those skills, they come with the class already. Also, they should stack, so 8 person scout apc = lolz
     
  4. Solokiller

    Solokiller Member

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    I think so much speed increase is about 80%, unless it takes 10% of the new speed with the other scouts in it, in which case it's about 222.2222.
     
  5. Private Sandbag

    Private Sandbag Member

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    I would definately like the 10% vehicle bonuses upped to 20%.
     
  6. Caelo

    Caelo Member

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    OMG! 3phase jeep with 20% speed increase! :o
     
  7. dizzyone

    dizzyone I've been drinking, heavily

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    seconded, and the riflemen vehicle damage skill aswell.
     
  8. Slithzerikai

    Slithzerikai I for one am glad the NF SMG 3 is gone

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    Yeah, currently the 10% bonusses make too little of a difference in the end.
     

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