planes

Discussion in 'Game Play' started by nuke, Feb 10, 2007.

  1. arklansman

    arklansman Member

    Messages:
    5,365
    Likes Received:
    0
    Trophy Points:
    0
    Or directx 7?

    O wait I don't have to care anymore!! :D
     
  2. Simon

    Simon Banned

    Messages:
    638
    Likes Received:
    0
    Trophy Points:
    0
    Empires should move to directx 10. HA. Wait then I won't be able to play :(.
     
  3. Niarbeht

    Niarbeht Member

    Messages:
    2,010
    Likes Received:
    0
    Trophy Points:
    0
    Empires can't until Source does.
     
  4. Private Sandbag

    Private Sandbag Member

    Messages:
    7,491
    Likes Received:
    0
    Trophy Points:
    0
    give it 2 years.

    perhaps they'll start again with source 2
     
  5. Caelo

    Caelo Member

    Messages:
    2,371
    Likes Received:
    5
    Trophy Points:
    0
    owww source 2 better get that x2800 ATI-thing that was unofficially announced...
     
  6. Shinzon

    Shinzon Member

    Messages:
    3,610
    Likes Received:
    0
    Trophy Points:
    0
    Well this is where steam might actualy come in usefull... Just like HDR; instead of making a new engine; they can just write a new module, stream it to steam; and voilla, the old engine is updated...

    Thats what they did with 64 bit CPU's, so Im sure they are going to take full advantage of DX10; and aren't they already doing that?

    I saw somewhere some one post a thread where they were demonstrating DX10 effects on source...
     
  7. arklansman

    arklansman Member

    Messages:
    5,365
    Likes Received:
    0
    Trophy Points:
    0
    I theorized that they were doing it. That might be what you are talking about.
     
  8. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

    Messages:
    7,243
    Likes Received:
    13
    Trophy Points:
    0
    Quad-core effects, not DX10 effects :p
     
  9. Shinzon

    Shinzon Member

    Messages:
    3,610
    Likes Received:
    0
    Trophy Points:
    0
    O RLY?

    A well, atleast they are doing SOMETHING; and the point still stands :p
     
  10. PJB

    PJB Member

    Messages:
    100
    Likes Received:
    0
    Trophy Points:
    0
    According to PC Gamer UK (and thats normaly unreliable and overpriced) steam fully support dx10, and are allready whipping their coders with marmite covered whips into getting sorce dx10 ready by summer...

    ...hmm, dx 10, sorce update... hl2:ep2 delayed.. i wonder.... O.o
     
  11. Caelo

    Caelo Member

    Messages:
    2,371
    Likes Received:
    5
    Trophy Points:
    0
    team fortress 2 delayed... Those insane Portal videos... ;)
     
  12. arklansman

    arklansman Member

    Messages:
    5,365
    Likes Received:
    0
    Trophy Points:
    0
    Steam is already dx10 ready. :p

    As for Source updates, there is multi-core processing support, dynamic shadows, soft-perticles, and cinematic physics. These alone are enough to delay it for quite a while. There is also a new renderer, which very well could be the DX10 support, which I hypothesized a while ago. (but Sandbag doesn't seem to think so. XD )

    O I almost forgot the better foliage rendering. :D
     
  13. Private Sandbag

    Private Sandbag Member

    Messages:
    7,491
    Likes Received:
    0
    Trophy Points:
    0
    and empires is gunna be able to use all of them the minute they're released, right?! WOOO!
     
  14. Pimp Recruit (formerly Don Music)

    Pimp Recruit (formerly Don Music) Member

    Messages:
    319
    Likes Received:
    0
    Trophy Points:
    0
    After they've updated the SDK, which should happen shortly after release.
    They might be busy porting their inhouse mods first, though, or patching critical stuff for EP2, TF2, Portal, etc.

    If they don't screw up, Krenzo should be able to port it pretty fast after the SDK update is released, but I don't expect him to release a patch only for the engine upgrade.

    I wouldn't get my hopes high any time soon. ;)
     
    Last edited: Feb 21, 2007
  15. L3TUC3

    L3TUC3 Member

    Messages:
    1,448
    Likes Received:
    0
    Trophy Points:
    0
    If it's anything like previous updates, it'll break hammer, screw up the vgui and kill your cat.
     
  16. Niarbeht

    Niarbeht Member

    Messages:
    2,010
    Likes Received:
    0
    Trophy Points:
    0
    As far as I can tell, the only renderers that AREN'T already done for Source are software, DX10, and OpenGL.

    The obvious answer is the one in the middle.

    And multi-core support? Bah. They mean they bothered to thread the damn thing finally. Multi-cpu systems finally got popular, and this is the result. They COULD have done this when they first made the engine, but I guess they like to re-write stuff.
     
  17. Evan

    Evan League Commissioner

    Messages:
    1,807
    Likes Received:
    0
    Trophy Points:
    0
    How much longer do you think I'll be able to use my dx7 card? Will the game always be backwards compatible?
     
  18. Destroyer224

    Destroyer224 Member

    Messages:
    690
    Likes Received:
    0
    Trophy Points:
    0
    Imagine Empires using cinematic physics when buildings are destroyed...

    The VF's roof would start collapsing in on itself with the sounds of metal twisting and grinding, the force would shear off part of the room adjacent and the lone wall would collapse without anything holding it up.................................................................................................................................................................................................................................................................................................................................................................................................................*wakes up*
    Damn, it was all a dream!
     
  19. Caelo

    Caelo Member

    Messages:
    2,371
    Likes Received:
    5
    Trophy Points:
    0
    and last thing that happens is my 6600GT melting down...
     
  20. Solokiller

    Solokiller Member

    Messages:
    4,861
    Likes Received:
    7
    Trophy Points:
    0
    Can be done by using an animation, not all that pressing.
     

Share This Page