What about a Vehicle that turns infantry into useable resources that it runs over.It can also turn destroyed structures and vehicles,turrets,walls, and jeeps into resources.And is slow,expensive,can handle tons of armour,defensless, and big(About the same size as APC for the NF and a Heavy Tank for the BE)And every infantry is worth $5,while vehicles and structures are worth half their cost that it took to build them. Good: Get rid of that annoying debris getting in the way of your advance and turn into something useful Removes bodies so they can't be revived.(Doesn't remove the body of your team mates.) Scares the shit out of enemy players. Can Crush Walls. Good economy boost. Bad I currentlly can't think of any
ya pretty well,It prevents you from getting attacked from the rear by a recentlly revived Grenadier. I put this the wrong forum,I forgot about the suggestion forum even existing.
They will have same the purpose,but should use the same chasis as the APC for the NF and Heavy Tank for the BE
I approve. But if you run over a dead body and give them no chance of revive, that player must be sent to Hell, where there are a million voices shouting "Need ammoz" at you, but everytime you mouse2 for engy menu, there is an infinity symbol beside the wait time for the ammoz.
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I fell off my chair and physically could not stop laughing for over 2 minutes, then I read a few of the answers to carry on lauging for a further 2 minutes. This thread has made my day.
someone should collect all the suggestions like these and stick em on the wiki, for times when people get bored.