With the current system dodgy at best and at times just downright annoying, some changes to alerts and notifications. Change cv under attack to cv taking damage: infantry weapons will set off the under attack alert, as will just about everything else. Being flipped and losing hp will not. A simple fix might be to check the hp and armor every second. If it decreases, play the alert. CV taking damage alert overrides everything else. Key building rax, radar, vf have built/under attack alerts and a short range autospot. Auto spot range is no more than twice the building length from the middle of the building. The team needs to know the status of these buildings, and the autospot adds a bit of defender advantage and helps with small teams. A turret will mark the target that it is engaging on the map after a short delay, with higher turrets having a shorter delay. Non key buildings flash on the map when under attack, no autospot. Non key buildings have no notifications for being built: I dont need to know about every single wall segment that is built. Player under attack messages get removed: they are on the minimap already, usually someone will show up on the kill list (who killed who with what list), and more often than not someone will mention that they are being shot at. This assumes that the autospot system will be staying around.