The BE SMG2 icon was wrong, sorry about that. I updated the original zip and uploaded a small fix (3KB). http://raegquit.com/NESQUIKO/vgui/release/fixes/smg2.zip If you already installed the VGUI just download the small fix. If you haven't installed it yet just download 0.01.zip, it has been updated. Thanks for the bug report Trickster
I fixed the font for the start screen. It wasn't showing up because I misspelled the font name in SourceScheme.res . Sorry about that. If you have installed the VGUI already: download the 3KB fix. http://raegquit.com/NESQUIKO/vgui/release/fixes/sourcescheme.zip The original zip has been updated so you don't have to worry about installing these fixes if you haven't downloaded the vgui yet. Thanks for the bug report MR_WEEDY.
fuck man i didnt know this would make my game sound annoying. I didn't back it up cause i thought it was just the vgui. Anyone have the back up sounds?
THIS IS WHY YOU HAVE TO READ THE README.TXT BACKUPS ARE ALREADY INCLUDED IN THE SOUND FOLDER, RENAMED AS .BAK
ok so how do i make those work? cause they dont Ok got it. CB helped me. gj on this other then the sounds.
mecrashes on reload + i can see that lots of empty bullet slots in clip indicator. i have like 100 bullet slots in smg1
Yeah I had to toss the skin because some of the pictures were all pixilated. I think maybe a few of the pictures don't have the right VTF flags. I think checking "No Mipmaps" and "No Level Of Detail" would fix the blurry/pixilated issues, right?
That's working as intended. I had to make it invisible because it was the only way to do it. The ammo and health bars work with white rectangles written in code.
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Isn't there some 'setting' in the vmt where the texture won't lose quality even if the texture quality is at it's lowest?
There is, but I can't find it in any documentation :< EDIT: Wait, it's just the "create mipmaps" option in the VTF creation process. Don't tick it off and it should always be high-quality.
"No mipmap" and "No level of detail" should be unchecked in VTF options, I explained this to Nesquiko when he started the vgui but I guess a few files sneaked through.
YEAH, UNFORTUNATELY A FEW FILES SNEAKED THROUGH. IT'S A TEDIOUS AND REPETITIVE TASK TO CONVERT HUNDREDS OF FILES TO VTF AND I MUST HAVE OPENED AN OLD VTF IN VTFEDIT AND REVERTED THE SETTINGS. LUCKILY IT WAS JUST THE GUNS ICONS AND ENGINEER MENU. YOU CAN FIX IT BY USING HIGHT TEXTURE DETAILS. I WILL FIX IT SOON