Need tips on faster displacements

Discussion in 'Mapping' started by flatmush, Jan 15, 2008.

  1. ScardyBob

    ScardyBob Member

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    Increase the number of X and Y triangles to get a more detailed map. The 'number of brushes' is the number of displacements that dispgen creates to model the heightmap.
     
  2. BumGravy

    BumGravy Member

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    So I made a heightmap in Terragen:
    [​IMG]
    And then used dispgen to create displacements that I tweaked and eventually looked like this:
    [​IMG]

    Check emp_dune thread for more pics and map download. I have to say this is a great way to make empires maps quickly that look good.
     
  3. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Does anyone know how to use that alpha painting in dispgen
     
  4. DrummerX

    DrummerX Empires Tyrant

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    still learning it, i love the photoshop use
     
  5. BumGravy

    BumGravy Member

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    I didnt bother with it, it is easy enough to paint the alpha manually in Hammer
     
  6. BumGravy

    BumGravy Member

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