this is a map that should be rock solid-ish by now (i optimised and altered it quite a bit since last alpha release) dont know if i included a res file, but if i didnt not too hard to make since its only material is the minimap anyway, i am in a hurry try it out privately or on a server or something but have fun with it mainly http://dl.dropbox.com/u/1415325/zips/turretdefence.rar the idea is that NF spawns a certain amount of vehicles every "round" ther is a goal that BE has to protect, if nf can drive 20 tanks into the goal they win if BE with the help of a commander can last 18 rounds, they win BE's resources are determined by a small infantry portion, the more flags they have the more resources they get
"Resources" { "maps/emp_turretdefence_v06.bsp" "file" "resource/maps/emp_turretdefence_v06.txt" "file" "materials/maps/emp_turretdefence.vtf" "file" "materials/maps/emp_turretdefence.vmt" "file" } res file
I uploaded the map, it is on VIPER now, I had your previous version on when it first came and and it received positive feedback except for the crash that it caused, but the players seemed to like the game play
i suggest taking it back down, there is a bug in the vehicle spawners of 2.25b or something like that making my map crash... pfffff mootant is working on it though not sure, but think this is the thread about the bug http://forums.empiresmod.com/showthread.php?p=296298#post296298