Minimap icon color fade indicating damage

Discussion in 'Feedback' started by OuNin, Jul 5, 2009.

  1. OuNin

    OuNin Member

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    A lot of people complain about the scout's ability to kill bases swiftly and silently. Sure, there's being a diligent commander or team member and keeping an eye on your shit, but there's always room for improving the UI to make losing structures and shit more player friendly.

    I suggest that after structures take damage, for example, after the battle and you don't see them flashing white a million times, the color fades from blue/red to gray, black, or transparent when fully destroyed, while retaining the black outline. Scout sabotage would not drastically change icon shades, but it would have a constant fade over time on the minimap.
     
  2. Bass

    Bass Member

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    Once someone suggested that a "Building Sabotaged" voice be played when a scout is sabbing. However, you wouldn't know which building, but it's enough to get the Commander's attention.
     
  3. OuNin

    OuNin Member

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    Seems like a waste since it's easy for any one of your buildings to be sabotaged. Might keep the comm alert. Might be interesting.
     
  4. Bass

    Bass Member

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    Well we can't make it too obvious, otherwise I think this would count as a Scout nerf.
     

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