I'm looking for a way that I can selectively block vehicles but not infantry (something like the emp_restrict_infantry brush except for vehicles). Basically, I want to put some sort of block in front of the buildable bridge on escort so that newbs don't park their tanks in the ditch. Essentially, I need it to the the following: 1. Block vehicles 2. Not block infantry 3. Able to be disabled once the bridge is built Is there some way I can do this?
Yeah it's the vehicle clip Build yourself a NoDraw box where you want it, Crtl+T, make it a func_vehicleclip or something like that and it can be parented to something or even killed on trigger i believe.
put some dragon teeth or w/e under it so at the very least players have a visual reference of "can we pass or not"
ooo and have them lower or move out of the way i like the idea, or even the barracades, one or two in the way, me like. o and parent them to a func_movelinear, yeah that's what i'm tlaking about