Map Being Worked On

Discussion in 'Mapping' started by Cyber(Gunner_Yeyz), Sep 24, 2006.

  1. Cyber(Gunner_Yeyz)

    Cyber(Gunner_Yeyz) Member

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    Trust me unlike idiots who ask for feedback then get pissed out by the replays, I will not be like that. Everything you said is noted.

    • The light_environment I used was the default angles. I will adjust it.
    • The lighting is and will always be worked on.
    • The info like logos I will add on while I work. The lighting issue is beng fixed for this also.
    • I knew I had the shadow problem, and said so.
    • I want the displacements not to be that high, but they must not be easy to get by using a tank.
    • I was testing to see if it worked.
    • Orginaly, the area was tighter. When I increased Y by 50% they got ugly.
    • I will just bacuse this map is going to lag a bit for most people. I will remove it but I will leave a little on the side to make the comm view not look like crap.
     

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