Kill points based on rank differance

Discussion in 'Feedback' started by Wertbarg, Jun 27, 2009.

  1. Wertbarg

    Wertbarg Member

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    For every rank higher the enemy target is compared to you, you get an additional point for killing them.
    Examples:
    ------------------------------------------
    Emp_recruit(2points) kills Wertbarg(33points)

    Emp recruit gets 4 points (1 standard+3 for Wertbarg's rank) for killing Wertbarg
    ------------------------------------------
    Wertbarg(57points) Kills Emp_PrivateFirstClass(24points)

    Wertbarg gets 1 point for killing Emp_PrivateFirstClass
    ------------------------------------------
    Mashav(39points) kills Pickled(31points)

    Mashav gets 1 point for killing Pickled
    ------------------------------------------
    This helps poor players and players who just joined catch up with the more experienced players who have been in game for some time without over benefiting experienced players. This also helps counter skill stacks, as it makes it easier for lesser players to catch up to the more skilled enemy.
     
  2. Mashav

    Mashav Member

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    So what happens in these situations?

    Anne Frankenstein (0) Kills Bill Cosplay (87)

    9 points?

    emp_recruit(15) kills The Hilton (256)

    25 points? or just 9?

    How would this work with squads? Would you give your squad multiple points?

    Communism(67) kills scissors!(83) while in range of his Hotel squad leader.

    Hotel gets 3 squad points?
     
  3. Wertbarg

    Wertbarg Member

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    Example#1, yes, Anne Frankenstein gets 9 points.

    Example#2, 25 points (Emp_recruit deserves it)

    Example#3, no, this only pertains to the individual aggressor and victim, Communism gets 3 points
     
  4. Fricken Hamster

    Fricken Hamster Mr. Super Serious

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    No he doesn't, Points are not a very good indicator of skill.
     
  5. Xyaminou

    Xyaminou Member

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    This is not a very good idea in my opinion , even if you've a highter rank and more skills , it doesn't make such a big difference.

    in your idea , 5 points should be the maximum because there's only 4 skills.
     
  6. angry hillbilly

    angry hillbilly Member

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    Is certainly an idea to look into but it shouldnt be that u get the diffence in points. That would be like saying a man gets promoted to Field Marsel from private just for killing another Field Marsel. It dnt work that way lol. I think it should be that u get 1 point + 15% of the diffence. Summit like that, this way u still have to work ur way up the ranks
     
  7. LordDz

    LordDz Capitan Rainbow Flowers

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    So if I kill a couple of basebitches, I'll get tons of points? Woohoo :D
     
  8. PreDominance

    PreDominance Member

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    How about it's just the difference in skill points.
    EG:

    Me (40) kills mashav (60), I get 3 points, 1 for kill, 2 for rank.
     
  9. Ikalx

    Ikalx Member

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    Not a good idea, points don't account for much. And what happens if someone has earned all those points by reviving on escort for example, and the one who's killing is just some guy who's just joined and is using a HE/Bio tank?

    I can see any vet exploiting this really easily, but aside from that, it just isn't a good idea. What you could do instead is make it so that if you kill someone 1 (or maybe 2) rank(s) or higher above you, you get an extra squad point.
     
  10. Bass

    Bass Member

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    emp_recruit mine == Communism mine.

    They both kill just as strong, no point in giving additional points.
     
  11. PreDominance

    PreDominance Member

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    True, true.

    However, something should be done so that kills sometimes give more..I duno.
     
  12. communism

    communism poof

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    Yay! Every sentence referenced me, you know how to make a girl feel special
     

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