!IMPORTANT! Release early with bugs, or release later with polish?

Discussion in 'General' started by Candles, Mar 16, 2014.

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Release sooner or release later?

Poll closed Mar 30, 2014.
  1. Sooner

    22 vote(s)
    73.3%
  2. Later

    8 vote(s)
    26.7%
  1. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    The problem you are talking about was before Steampipe. Steampipe allows developers to just put content up without waiting for Valve, so the only limitation here is the development pace.

    And you can PR push when the scout gets reworked, that's big enough to ask for another pcgamer.com article and so on.
     
  2. Trickster

    Trickster Retired Developer

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    My (infallible) opinion:

    Push to release now

    Do virtually ZERO PR other than an update in the steamgroup saying "hey, the game can be started again", forums and a similar thing on modDB.

    Use current version as a testbed, update it weekly, monthly, whatever. No-one plays Empires now anyway except the testers.

    Once we hit a place we're pretty happy with (depending on timescale, this might be AFTER the new GUI is done), we go craycray on the PR and basically include everything done in the changelog since the current version. For the few people actually playing the current version, they'll know that we're just bloating out the changelog. For most people, it'll be either the first time they've played Empires, or the first time they've played since the release that's currently out now, so it'll make no difference to them.




    I see any other course of action as entirely illogical.

    EDIT: It's also worth making it clear to people who are playing the game on this new testbed version that we're developing it constantly and it'll be clusterfucked with bugs and that it's not an "official" release per se. We don't even have to give it a specific version number, we could just call it 2.5 RC1, RC2, etc.
     
    Last edited: Mar 16, 2014
  3. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    Trickster hit the nail on the head IMO, just don't forget about the in-game news thing.
     
  4. MomoZMonster

    MomoZMonster Member

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    Helloooo I Want To Test!!! Da Fuk!
     
  5. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    Are you implying that tickster can actually see through those super thick sun glasses or that he would even do manual labor like that when he could hire an Iraq slave laborer to do it for him?
     
  6. MomoZMonster

    MomoZMonster Member

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    How canI test???
    where to download???
     
  7. wealthysoup

    wealthysoup Lead Tester

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    Trickster should have gave you access to the testing forum since you posted in the other thread.


    I don't know whats wrong, but for once I 100% agree with trickster lol
     
  8. MomoZMonster

    MomoZMonster Member

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    I keep getting the event pop up from the early days
     
  9. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    I'm implying that he sometimes hits nails on heads for fun.
     
  10. Candles

    Candles CAPTAIN CANDLES, DUN DUN DUN, DUN DUN DUN DUN.

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    I'm going to start putting the things in place for release then. I would recommend that no one update their SVN in the meantime because you'll run the risk of having to download several gigabytes of data for nothing. Because of how Source Mod distribution works now, we need to pretty much distribute all of Source 2013 with Empires. On one hand, this makes the download size something like 6GB. On the other hand though, this is actually less than before because you won't need to download Empires and Source separately. So I'm still working out a good way to merge everything in.
     
    Last edited: Mar 16, 2014
  11. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    um... make a batch file that decompresses the vpks that we already have into empires dir?
     
  12. Candles

    Candles CAPTAIN CANDLES, DUN DUN DUN, DUN DUN DUN DUN.

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    I'm talking about for people that haven't downloaded Source 2013. I can post instructions on where to copy files for people that already have Source 2013 installed.
     
  13. ImSpartacus

    ImSpartacus nerf spec plz

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    Praise Jehovah for He has spoken.
     
  14. wealthysoup

    wealthysoup Lead Tester

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    I'm wanting to push the map descriptions DDD has written so far with this patch. I'll do it tomorrow UK time if thats ok? (Presumably data on svnpires will get copied to the release version when you push it out?)
     
  15. Candles

    Candles CAPTAIN CANDLES, DUN DUN DUN, DUN DUN DUN DUN.

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    Anything that's in SVN before release will get pushed out to live. I'm intending to pull out ViroMan's jeeps and the shotguns too before then. I'll be spending my week making sure all the scripts are right and we haven't left anything extra in there. Assuming that we encounter no more major problems, then I'll be pushing it out sometime during the last week of the month.
     
  16. ImSpartacus

    ImSpartacus nerf spec plz

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    ...and commenting out the aircraft weapons because :|ove:
     
  17. complete_

    complete_ lamer

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    i'd like to see one large player test before releasing it publicly
     
  18. Ikalx

    Ikalx Member

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    Yeah, I feel like getting it out sooner but with a large disclaimer in the form of an alpha tag on the versioning or RC like Trickster said would be ideal. Sorry I haven't been able to test, I'm like in Japan, yo!
     
  19. A-z-K

    A-z-K Member

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    Get it out there.
    So long as it is playable you'll get more feedback anyway.
    I know the fix right now is easy enough, but plenty of people don't read the forum and have probably just given up.

    get it out there, post that it has been ported into alpha on sdk2013 and we can start trying to repopulate and get atleast decent sized games happening on a weekly basis again.
     
  20. Candles

    Candles CAPTAIN CANDLES, DUN DUN DUN, DUN DUN DUN DUN.

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    Empires 2013 is ready for release as far as running and distribution is concerned; the entire download is 2.9GB and does not require any other programs installed to run. If you opt into the Beta branch, then use the "Source 2013 launch test" option, it should run without any problems; I just tested it by wiping my Empires install and doing it from scratch.

    The earliest that this will be released is Saturday evening PST, by request of Lazybum who asked if I could hold off until after his pug. That, of course, assumes that everything is fixed.

    EDIT: But, it seems that it's not getting sent to anyone else but me. I'll need to dig further into it.
     
    Last edited: Mar 18, 2014

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