Implement infanty radar

Discussion in 'Feedback' started by Deletejohnson, Jan 10, 2011.

  1. Deletejohnson

    Deletejohnson Banned

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    Implement infanty radar (gaint cameras commanders can drop) already and get rid of building auto spot. Rename current radar to like satellite uplink or something or like research faggot.
    secondly give scouts some kind of infanty targeting ablitiy.


    BUILDING AUTO SPOT IS RETARDED.


    Pros: a step in the right direction.

    Cons: Forum whores posting and not playing.
     
    Last edited: Jan 10, 2011
  2. Xyaminou

    Xyaminou Member

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  3. Chris0132'

    Chris0132' Developer

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    So autospot sucks but buildings which do nothing other than autospot are great?
     
  4. Grantrithor

    Grantrithor Member

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    because you'd only have one of those in a base, not every single building in base would be autospot like we have it now.
     
  5. Trickster

    Trickster Retired Developer

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    Except the autospot building would exceed the range of every building in the base, thus being even worse. Passive monitoring is terribad. This idea is bad, and autospotting is bad. All of that shit needs 100% removing.
     
  6. Chris0132'

    Chris0132' Developer

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    Er, why?

    I mean if I had a magic detecto thingy that gave targets to people I'd build three of them.
     
  7. PreDominance

    PreDominance Member

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    Unless we limit them to about 3/4'ths the range of cameras and have a buildable limit of 5 or so. Protect what's important (CV, main entrances, radar), everything else is risked.
     
  8. Trickster

    Trickster Retired Developer

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    Arbitrary limits on what you can build are gay. Limits for the sake of the server, no, but just "YOU CAN'T BUILD MORE BECAUSE IT'S OP" is stupid.
     
  9. Xyaminou

    Xyaminou Member

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    We're all like arguing for shit, targets were great, nobody was complaining
     
  10. PreDominance

    PreDominance Member

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    Exponentially increasing timer. Start with 2, 3'rd buildable in 1min (since game start), 4'th in 5min, 5'th in 10min, 6'th in 17min, 7'th in 30min, 8'th in an hour.

    Number controlled by players in server / 5. 10players ~ 2 cameras, 15 players ~ 3 cameras, caps at 30 players.

    Number controlled by amount of buildings a team has.
    Server cvar.
    Map-dependent.

    They seem great for front-line deployment as well as watching your base. Their versatility alone is a great reason for arguing their addition, let alone the fact that they can replace the much-hated auto-spotting.
     
  11. blizzerd

    blizzerd Member

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    this building when dropped by the commander runs out of juice after 5 minutes

    if the commander wants constant coverage, he has to spend resources constantly
     
  12. PreDominance

    PreDominance Member

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    That; alternatively it requires a 'recharge' by an engineer. 50 points (25 with rep. upgrade) gives the camera 3 minutes of charge.

    Gives comm somethin' to do around main and his own CV.
     
  13. Sprayer2708

    Sprayer2708 Member

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    As if there weren't enough to do for a com
     
  14. blizzerd

    blizzerd Member

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    there isnt now sprayer, it used to be but without targets unless comm builds everything himself there really isnt
     
  15. Deadpool

    Deadpool SVETLANNNAAAAAA

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    there are much better solutions to the autospotting problem, like

    -fuck am i repeating myself again
     
  16. Deletejohnson

    Deletejohnson Banned

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    exactly!
    Why not just re-implement targets and save yourself extra work!
     
  17. flasche

    flasche Member Staff Member Moderator

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    i was, am and always will be - targets are wallhacks ... thankfully devs aint as close minded as parts of the community. but well i guess its because those guys suck balls now, no slight idea of how to move on a battlefield and now they dont even see the targets through walls. no wonder they whine ...
     
  18. xMoDx

    xMoDx Member

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    what flasche said

    I hate ppl comming from the side killing me, thats why:
    1) I'm engi, dropping camera in hard fought areas
    2) I make sure an engi is with me and he is dropping his camera

    There is NO NEED for auto wallhacks by the commander. All you need is rudimentary teamwork and you cant be surprised by enemy infanty
     
  19. Deletejohnson

    Deletejohnson Banned

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    :whistle:FULL ON RETARDED:whistle:
    So lets all be engi then?(fuck the class balance) oh ok wait here is a perfectly intelligent player right next to me that listens when i have asked him to heal me and drop ammo and walls.
    WRONG WRONG WRONG
    Fuck being engi all the time!
    Once again the commander needs a more active roll in the game. Ever fucking wonder why no one ever ops in anymore? BECAUSE BEING A COMMANDER IS A JANITORIAL POSSITION/CLASS!!
    You say wall hacks i say rts atmosphere, anti-camper, anti-call of duty thingy.
    And asking for rudimentary teamwork from this game or commuinty or player base is like trying to the dev team to fix soft collision. It happens some times but it always ends up retarded and derffed by the end of the day. GIVE POWER BACK TO THE COMMANDER!!! and FREE TIBET!!!
     
  20. Krazer

    Krazer Member

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    Most players just use modded textures in this game. So the removal of targets just un-evens the playing field even more.

    Or maybe more players should drop/build cameras.

    Oh but the rifleman class is so much easier at killing people... That's all that matters anyways.

    The God Quote.


    Another Good point.

    Edit: Bring the hate.
     
    Last edited: Jan 12, 2011

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