I dunno this is just random. In Infantry combat what if we took 10-15 Skilled CSS Players to fight 10-15 Skilled Empires Players in Infantry combat who would win? As in the characters of both games acctually fight each other They both use same damage systems. E.g if an EMP soldier shoots and does 40 dmg he will do 40 dmg to other EMP characters and to a CSS character. Who would win? on the map District402? The fights where CSS Scout Rifle vs the Empire Scout Rifle. And M4s and AKs vs it's equivelent the ARs. The EMP characters could rank up / get skills the counterstrike characters have buy zones at each flag zone XD Kelver Vests/Helmets in CSS is equivelent to a Roflman's Body armor. But it works on his head. All Characters could respawn normally like a game of empires. So who would win?
Turret spam and revive mean Empires wins. Not to mention camera wallhax. If it's just Riflemen vs. CTs or Ts, then flashbangs and M4s/AKs will be the victors. E: and I can't forget the almighty Deagle.
Riflemans only would win against CSS anyways. The iron sights gives rifles sniper rifle-like accuracy, which is ridiculous. The only way CSS would win is with awp whoring. And that assumes that the players don't fuck up their first shot.
CSS nadeing vs Turrets much? Anyways it's not Empires Rifleman only it's all characters battle. and Yes both CTs and Ts team up vs Empires NF and BE forces
Empires would win because we respawn, unlike CSS, however CSS can shoot through walls, but then we can see through walls and they can't. Then there's squad revive, as well as arty strike. And not to mention turrets.
Sorry but there are far to many CSS players who are way better shots than empires players. First couple rounds might got empires players becuause they know/understand the map but top 15 CSS players are way better shots than anyone who plays empires and in the long run they would rape
Does Empires actually use the same hitboxes as CSS? If that's the case, a bunch of ak wieldin' CSS'ers will win every time. If they're different hitboxes (because we all know css is fooked up), then prolly Empires wins.
I believe Empires has much smaller headshot hitboxes, considering the rarity of headshots as opposed to CSS.
Woule be hilarious for the lamers camping with AWPs on de_dust if a heavy tank suddenly came flying through the tunnel spamming HE and nukes
Empires would win hands down. Just get an Engineer to place a few cameras and all those AWP campers would be dead before they could say "hax". Now Empires Vs. TF2, there could be some competition, seeing how TF2 L3 turrets pwn just about everything. But even with Spies, Snipers and crits, a good emp squad could dominate in mid-range. Plus, we have rezes and nadespam
It depends if we're factoring in player skill or not. Empires is a bit more of a tactical game, but CSS is ALL ABOUT your aim and reflexes. In close quarters, it would be a slaughter. However, if the Empires players are allowed to use their superior range, squad powers, and general support abilities, I would say they have it in the bag.
lol, this is like asking a room full of nazi's "who's the master race". Ofc everyone here will say Empires :p