HLSS or HLDJ?? and which converter??

Discussion in 'Support' started by Icefrenzy_TKER, May 3, 2011.

?

Which Program for playing songs?

  1. HLSS

    1 vote(s)
    11.1%
  2. HLDJ

    8 vote(s)
    88.9%
  1. Icefrenzy_TKER

    Icefrenzy_TKER Member

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    Ok so I was interested at the HLSS and HLDJ after 1 year at empires i wanted to play some music at spectator at dull times. So can people please vote for me, which program is good for playing music, and which program is good for conversion.
    POST THE CONVERSION PROGRAM of Choice
     
  2. flasche

    flasche Member Staff Member Moderator

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    id prefer that micspammers get banned ...
     
  3. Devourawr

    Devourawr Member

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    Had two micspammers on my team today. Even though I muted them my team didn't, meaning I had to listen to them whine.

    But when I feel like pissing people off in crap games like TF2 I use SS.
     
  4. Trickster

    Trickster Retired Developer

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    Use Goldwave batch converter instead of producing shitty over-bassed over-amplified micspam and giving the rest of us high-quality spammers a bad name. There is a batch conversion system in Goldwave that is superior to the others in every way, as well as being much much faster. I can convert about 20 files in 60 seconds, all with -22dB filter applied, so as to produce better quality.
     
  5. dizzyone

    dizzyone I've been drinking, heavily

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    I like dbPowerAmp because it has a right click context menu that allows you to batch convert a folder. It also has DSP effects to reduce gain, but you'll have to download those seperately. Another nice function is that it can create a folder structure dynamically. But for best effect you might want to download a batch id3 tag editor like GodFather.
     
  6. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    SUPER definitly
     
  7. Fooshi

    Fooshi For fuck's sake Fooshi

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    I use the batch converter in Goldwave Trickster was talking about.
    The program of choice is HLDJ because it is superior in every way thinkable. (Other than in-game sound quality, which isn't different)
     

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