Give the scout binoculars the ability to mark targets

Discussion in 'Feedback' started by .:.HeXi.:. emcalex329, Dec 25, 2010.

  1. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    Title says it all, but as an added note, limit the amount of targets that can be marked at one time to about 3 or 4 to prevent this from being spammed
    btw when I say targets I mean the red diamonds, not the orange ones
     
  2. PEPPER

    PEPPER Member

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    Just give the scout some sort of a thremal google ability, to view all enemy infantry in sight (no automatic spots just manual, by a player)
     
  3. Dubee

    Dubee Grapehead

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    get rid of the spotting sound
     
  4. Trickster

    Trickster Retired Developer

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    That's actually under discussion.
     
  5. flasche

    flasche Member Staff Member Moderator

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    so how do you look through walls with IR again? thats hollywood bs, not working, youd see the temperature of the wall, not whats behind it ...
     
  6. Trickster

    Trickster Retired Developer

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    It wouldn't allow you to see through walls. At all.
     
  7. flasche

    flasche Member Staff Member Moderator

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    so whats its use then? youd only see what you see anyway ...
     
  8. Demented

    Demented Member

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    It's good for nightvision. Hot bodies stick out against a cold backdrop.
    The kineckt uses an infra-red sensor for depth, though that's closer to a form of radar than passive sensing.
     
  9. flasche

    flasche Member Staff Member Moderator

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    oh yes how could i forget about all that night maps ...
     
  10. Deletejohnson

    Deletejohnson Banned

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    dude there are totally night maps like..........
    ....
    ....
    TWO...
    hhahah
     
  11. flasche

    flasche Member Staff Member Moderator

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    and that would be? i cant think of any atm :eek:

    edit:
    oh right that one flag map with the church and vehicles - is that shadows?
    whats the other one?
     
  12. Trickster

    Trickster Retired Developer

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    emp_king. And if anyone so much as thinks about flaming it I will ban them back to the stoneage. Best fucking map ever provided you have a full server.
     
  13. flasche

    flasche Member Staff Member Moderator

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    must ...
    resist ...
    flame ...
    cannot ...

    hmm wait, i actually like king ^^
     
  14. Grantrithor

    Grantrithor Member

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    and technically homeland, it's at night time, except it's broken and the streets are lit up.
     
  15. Sprayer2708

    Sprayer2708 Member

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    The modification of slaughtered with the oil platform in the lake. Or maybe it wasn't night but only dark clouds to display the storm? It vanished, we'll never know...

    flasche, empires is so much closer to hollywood then to realism. Make IR binoculars let people see through walls, just to show him that fact!
     
  16. flasche

    flasche Member Staff Member Moderator

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    omnehs slaughtered wasnt night, it was only really dark shadows ...
     
  17. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    What's wrong with having scout binocs mark up to three squad targets, in the absence of comm targets?
     
  18. PEPPER

    PEPPER Member

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    hmmm so "hide" ability would be useless against other scouts that are in-binocular mode?
     
  19. Deadpool

    Deadpool SVETLANNNAAAAAA

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    which is actually kinda cool when you think about it, class specific counters are cool and make for interesting situations imo.
     
  20. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    well, i didn't have this in mind when i suggest this, but i think that this would be a good idea to implement as well.
     

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