Is this different than what someone would have in mapsrc if they installed 2.23, then 2.24, then 2.24b, then 2.24c?
*facapalm* I'm asking if when I installed those versions, I would have an older FDG or this new one. I never have understood why the FDG is in the releases and posted separately here.
prolly just forgotten, im sure they change the fgd as they go and they didnt really need to recompile all the maps with this new one.
This reminds me... Code: chassisType(choices) : "Chassis" : 14 : "What chassis type to spawn." = [ 0 : "Northern Jeep" 1 : "Northern APC" 2 : "Northern Light Tank" 3 : "Northern Light Tank MKII" 4 : "Northern Medium Tank" 5 : "Northern Heavy Tank" 6 : "Northern Artillery Tank" 7 : "Imperial Jeep" 8 : "Imperial APC" 9 : "Imperial AFV" 10 : "Imperial AFV MKII" 11 : "Imperial Tank" 12 : "Imperial Heavy Tank" 13 : "Imperial Artillery Tank" ] engineType(choices) : "Engine" : 36 : "Which engine type to equip." = [ 0 : "Standard Engine - Jeep" 1 : "Gas Turbine - Jeep" 2 : "3 Phase Electric - Jeep" 3 : "Fission Reactor - Jeep" 4 : "Bio Diesel - Jeep" 5 : "Advanced Coolant - Jeep" 6 : "Standard Engine - APC" 7 : "Gas Turbine - APC" 8 : "3 Phase Electric - APC" 9 : "Fission Reactor - APC" 10 : "Bio Diesel - APC" 11 : "Advanced Coolant - APC" 12 : "Standard Engine - LT AFV" 13 : "Gas Turbine - LT AFV" 14 : "3 Phase Electric - LT AFV" 15 : "Fission Reactor - LT AFV" 16 : "Bio Diesel - LT AFV" 17 : "Advanced Coolant - LT AFV" 18 : "Standard Engine - Tank" 19 : "Gas Turbine - Tank" 20 : "3 Phase Electric - Tank" 21 : "Fission Reactor - Tank" 22 : "Bio Diesel - Tank" 23 : "Advanced Coolant - Tank" 24 : "Standard Engine - Heavy Tank" 25 : "Gas Turbine - Heavy Tank" 26 : "3 Phase Electric - Heavy Tank" 27 : "Fission Reactor - Heavy Tank" 28 : "Bio Diesel - Heavy Tank" 29 : "Advanced Coolant - Heavy Tank" 30 : "Standard Engine - Artillery" 31 : "Gas Turbine - Artillery" 32 : "3 Phase Electric - Artillery" 33 : "Fission Reactor - Artillery" 34 : "Bio Diesel - Artillery" 35 : "Advanced Coolant - Artillery" ] armorType(choices) : "Armor" : 7 : "Which armor type to equip." = [ 0 : "Plain Armor" 1 : "Composite" 2 : "Reactive" 3 : "Reflective" 4 : "Regenerative" 5 : "Absorbant" 6 : "Titanium 6AL-4V" ] I injected that into the emp_vehicle_preset definition of the fgd, after looking through the wiki. I didn't test to see if everything's on spot. Between the wiki and a little OCD, it should be just fine.
Why do you discourage any modifications, it's not like it's impossible to figure out which commands work.
im confused by this thing, please whats it do? and is this why my failhammer map editor, is umm fail?
thats why my hammer fails, im in need of help, if your a psychiatrist i could use some help, if a mapper or hammer guy i need some help setting up my hammer, please add me and fix my hammer! the one in my shed wouldn't work so ill try your way now thnx luvs u ! http://steamcommunity.com/profiles/76561197980965616
What? Try to speak english Also either go into our IRC channel there you will probably find someone to help you. Or message me tomorrow in Steam friends, if you still didn't fix it. Or try to explain your problem in english in this post.
http://wiki.empiresmod.com/index.php?title=Configuring_Hammer_for_Empires also pretty <censored> to post here for help ...
He is speaking English. If you look at his profile, he's American. Stars and Stripes adds -50 understandably to a person.
seems like being american doesnt automatically enable you to speak english. icefrenzy had his problems with that too ... :p