i noticed that the explostions have debris that shoot out of them, i was thinking maybe for arty shells and tank shells they could kick up some dirt and rocks or other debris that are large and more visable ... maybe arty shells could toss up some burning embers or something ?
well i wouldnt have a problem doing the work for it, that is when i find out how but its still got to be coded...
Yeah, I've seen that too, and it would be cool to see expanded upon.. but that would be pretty chaotic to see 4 shells hitting the ground every few seconds from artillery, and all the debris and sand and smoke filling my screen X.X
This is one of the things that where not focused that mutch on (atleast thats what the crazy people said)when making the beta, mainly becous there where other important things to do i would find it hard to belive that it's intended for all tanks and missiles to be rockets from hl2 to
yes also i have no problem drafting up several missles to go with that , anyway to help move it along
If you make explosion debris, vehical giblets, missels, what ever, we will put them in game. Assuming they are good ofcourse :-)
i dsaid the same thing but i said better graphics from explosions and the ground under the explosiobs blows away but nooooooooooooo im not a "seiner" member more like weiner just kidding hellion
Someone should make a proper nuke spite effect or particle effect with a coded fade Although thats probably a while off
ill probaby do some sketches this weekend, provided i can pry my wary hands away from the server selection screen