It basically just depends on the architechture Dubee. The speed isn't shite, but processors from 5+ years ago are pretty different from how they are now. It used to be mainly speed we were concerned with (and cache, but that's a different matter), but now with multi-core technology it's quite a bit different. That too and I have a 90nm processor, they went from those to 60nm to 45nm now. Sure it probably doesn't mean much to either of us, but I just bring it up to demonstrate some of the differences.
The size means how big the transistors are. Since the speed of light is constant, the smaller the transistors are, the quicker information can travel through the CPU. Thus, the smaller they are, the shorter distance the same information has to travel.
Ah, the changing pace of technology is surely an inspiration to us all Thank you. I did look it up, but such a short and succint explanation is truly appreciated
last time i read about it the size shrinking is about its limit concerning transistors, and moores law will be broken in the next decennium unless something new comes up
Yeah they're hoping to make breakthroughs in either Quantum computing or 3D circuit boards. Bio computing is very slow and is only really used for complex calculations, rather than the fast processing that is needed for most consumers.
Right on both counts though this is coming from the guy you corrected... Anyway, I forgot how unnecessarily[sic] thin components are. If these effects get correctly aligned with the barrels and IMHO the spiral one gets less uniform, then this game just got more visually awesome. btw, Empty, is your quasi-dubee rig your main PC or a test rig?