Empires Custom Gun Fire Pack + Death sounds

Discussion in 'Worldbuilding' started by I'm a Turtle, Dec 17, 2010.

  1. Trickster

    Trickster Retired Developer

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    They have to be your own sounds, created yourself. Don't just rip from another game, otherwise we can't use them.
     
  2. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    wait bioml has a reloading sound for real i never noticed taht
     
  3. I'm a Turtle

    I'm a Turtle Member

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    Most of the sounds (Weapon sounds) were mostly made by me.
    Vehicle sounds such as the driving is made by me (Hard as hell to do).

    *Edit Wait use them? You mean allowing people to download em and use them for custom content and such or inserting it into the mod?
     
    Last edited: Feb 16, 2011
  4. Trickster

    Trickster Retired Developer

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    Inserting into the mod. We can't use anything copyrighted.
     
  5. FN198

    FN198 Member

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    turtle i really liked your nfar, smg1, and besmg2 sounds. could you pm me with the file you had in the original post please?
     
  6. I'm a Turtle

    I'm a Turtle Member

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    Lol, i just came back to work on this an just realized something, you guys do have copyright sounds in this mod, but i shouldn't disclose what they are or i get in troubles :o
     
  7. Trickster

    Trickster Retired Developer

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    I won't lie, I've certainly heard a few of the sounds elsewhere, in a certain BF2 mod. But they were added long before my time so, I'm absconded of all involvement and blame.
     
  8. I'm a Turtle

    I'm a Turtle Member

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    Along with COD2, BF2 vanilla, some old game i forgot whats its name, and thats the ones i do know of ,but thats a bit out of topic.
    Also, you guys really consider about putting my stuff into the mod or were you just drunk one night?
    If so, i'll have to remove any rips from the packs...or i could just put all of my work into a single pack like usual.
     
    Last edited: Mar 31, 2011
  9. Empty

    Empty Member

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    I believe theres a sound for salvo and std ml too.
     
  10. I'm a Turtle

    I'm a Turtle Member

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    Alright ladies, New update "New'ish Sounds" i hope you guys like it.

    Also to the devs, either those sounds you guys are using right now for the new content like planes and such are place holders...or the real deal, i suggest you either check your sources so you guys dont get shit stormed with copyrights. since i have nearly 17 sound files that are oddly familiar to you sound files. And the sound files i have are from other games.

    *Edit* Forget this statement, i dont want to piss on your guys work.
     
    Last edited: Apr 22, 2011
  11. FN198

    FN198 Member

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    watch out turtle! time to crawl back into that shell of yours
     
  12. Grantrithor

    Grantrithor Member

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  13. I'm a Turtle

    I'm a Turtle Member

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    First! you read the instructions at the bottom of my first post?
    Did you extract all 3 GCF empires folders into 1 source mod folder named "empires"?
    Did you choose the source mod empires (white cross) other than the black one on the steam library selection?
     
  14. RetroFade

    RetroFade Member

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    Basically extracting Empires into the SourceMod folder, it will show up as a mod again in your games list rather than the Steam Version.

    The "white cross" thing is wrong by the way, it does not show in the Steam List any different to Steampires apart from it doesn't show any game info or screenshots for you.

    From my experience today, I had to do these instructions to enable the use of my custom weapon sounds for infantry weapons. The extracting doesn't take that long but unfortunately to use custom sounds this is the only way that works what I've discovered so far...
     
  15. Grantrithor

    Grantrithor Member

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    man I never knew something like that would work, but it does.
     
  16. I'm a Turtle

    I'm a Turtle Member

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    RetroFades right, sorry. But yes, extract empires into sourcemod folder, rename folder as empires then put sounds into it.
     
  17. Trickster

    Trickster Retired Developer

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    Remember that once we do start onto an update cycle, it's going to be a hassle keeping your mod-distros up to date.
     
  18. complete_

    complete_ lamer

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    will you guys be doing release schedules or surprise releases?
     
  19. RetroFade

    RetroFade Member

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    It actually won't be that much of a hassle. All you have to do is Copy your sound folder, re-extract the GCF's and then paste it back in again.
     
  20. FN198

    FN198 Member

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    remember, we're talking about people too lazy to exercise weekly here
     

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