emp_megahill_jam

Discussion in 'Mapping' started by DrummerX, May 30, 2009.

  1. DrummerX

    DrummerX Empires Tyrant

    Messages:
    1,193
    Likes Received:
    0
    Trophy Points:
    0
    [​IMG]


    Megahill_Jam
    version: Beta 7
    By: [LoDw]Keef & DrummerX

    Reason for starting out in later in the betas is due to the fact that two people (Youzy and Trickster) both found ways into the enemy base to destroy it. Took two betas to figure out how to stop, thanks you two.

    Basically, this map was made just to have fun on. Remembered having tons of fun on the old classic downhill_jam and decided to recreate it in my vision. Again, THIS IS NOT A REGULAR EMPIRES MAP for those that will bitch about it later.

    The map's flags work in a U shape and requires 3 people to take the last flag. There are ramps for those that are adrenaline junkies and want to trash a perfectly good vehicle and also threw some trees in just to fuck the vehicles up some more, thought about sand traps but i'll leave those for later versions.

    Hope everyone has fun and crazy driving.

    Screenshots....

    http://downloads.borgamers.com/Images/emp_megahill_jam_b7/

    DOWNLOAD emp_megahill_jam_b7:
    http://downloads.borgamers.com/Empires/Maps/emp_megahill_jam_b7.rar

    Credits: Blight for the awesome looking architecture, Silk for his wisdom in stopping idiots from getting into the enemy's base and to all those that helped with testing.

    Changelog:
    Beta 7:
    -Added JPL, CW, EPIC clan logos to ramps
    -removed "Super-Tubes"
    -Made is so you couldn't see into the skybox while in water
    -Added 2 ramps at starting base for those that just wanted to jump ramps
    -Lasers added to teleportation monuments to better show they're teleporters
    -aligned the map water with the skybox water (was off by a few units that annoyed a few)
    Beta 6: (Internal Test)
    -Added Super-Tubes
    -Turned ramps into Mega-Ramps
    -Did some more altering to the terrain
    Beta 5:
    -Teleporters added and working
    -Added tickets to 600 per team
    -turrets restricted throughout map
    -Wall between bases extended
    -Edited terrain for better access to jumps
    -Edited the bases a bit
    Beta 4:
    -Compiled with correct player_clips, vehicle_clips, etc....
    Beta 3:
    -Added Kill volume to prevent base damage
    Beta 2:
    -Added player_clips to prevent youzy and his minions from getting into enemy base
    Beta 1:
    -Initial release

    [​IMG]
     
    Last edited: May 25, 2010
  2. John Shandy`

    John Shandy` Member

    Messages:
    744
    Likes Received:
    0
    Trophy Points:
    0
    Yay. :)

    And it has my custom water shader, w00t.
     
  3. DrummerX

    DrummerX Empires Tyrant

    Messages:
    1,193
    Likes Received:
    0
    Trophy Points:
    0
    B4 coming out due to keef -_-
     
  4. ScardyBob

    ScardyBob Member

    Messages:
    3,457
    Likes Received:
    30
    Trophy Points:
    0
    lol! The original was great, but BE could never seem to win....
     
  5. DrummerX

    DrummerX Empires Tyrant

    Messages:
    1,193
    Likes Received:
    0
    Trophy Points:
    0
    Beta 4 now released with proper clippings
     
  6. communism

    communism poof

    Messages:
    4,095
    Likes Received:
    2
    Trophy Points:
    0
    OH GOD
    yes.
     
  7. Fricken Hamster

    Fricken Hamster Mr. Super Serious

    Messages:
    3,620
    Likes Received:
    2
    Trophy Points:
    0
    What servers have this?
     
  8. [lodw]keef

    [lodw]keef Hobbit

    Messages:
    1,336
    Likes Received:
    3
    Trophy Points:
    0
    ya....I left a visgroup off when I compiled b3, my bad on release delay.

    EDIT, realize there is no minimap.

    [​IMG]
     
    Last edited: May 30, 2009
  9. siro

    siro Member

    Messages:
    86
    Likes Received:
    0
    Trophy Points:
    0
    Under water theres a big graphical glitch. Increased tickets would be great, theres a lot of killspawning on this map and in some areas you got stuck and !US wont free you. Add some trees and bushes in the skybox too, it looks a bit empty.
     
  10. John Shandy`

    John Shandy` Member

    Messages:
    744
    Likes Received:
    0
    Trophy Points:
    0
    Not all servers have the plugin that lets you type !us to access the emp_unstuck command. If a server doesn't, you can always type emp_unstuck in console.
     
  11. complete_

    complete_ lamer

    Messages:
    6,438
    Likes Received:
    144
    Trophy Points:
    0
    played it today, it was very fun.
    although this is what happens when tickets go to zero.
    [​IMG]
    definatly needs a way to get up the hill
     
  12. DrummerX

    DrummerX Empires Tyrant

    Messages:
    1,193
    Likes Received:
    0
    Trophy Points:
    0
    Teleporters will be placed on the island and i agree the tickets need to be increased.

    Many changes will be made in coming versions, glad people are liking this map.
     
  13. Trickster

    Trickster Retired Developer

    Messages:
    16,576
    Likes Received:
    46
    Trophy Points:
    0
    Replace the vf with a jeep spawner. Srsly.
     
  14. ScardyBob

    ScardyBob Member

    Messages:
    3,457
    Likes Received:
    30
    Trophy Points:
    0
    Wall between the bases needs to be extended. Its quite awkward to try to drive into the enemy base only to hit an invisible player clip.

    [​IMG]
     
  15. [lodw]keef

    [lodw]keef Hobbit

    Messages:
    1,336
    Likes Received:
    3
    Trophy Points:
    0
    ya I was thinking that too, but then I was thinking about the effort I would have to put into copying and pasteing some walls and decided against it. :p
     
  16. DrummerX

    DrummerX Empires Tyrant

    Messages:
    1,193
    Likes Received:
    0
    Trophy Points:
    0
    that can simply be done, will do so.
     
  17. blizzerd

    blizzerd Member

    Messages:
    10,552
    Likes Received:
    60
    Trophy Points:
    0
    make a stairs on ether side of the mountain for infantry to go back up
     
  18. DrummerX

    DrummerX Empires Tyrant

    Messages:
    1,193
    Likes Received:
    0
    Trophy Points:
    0
    I don't like stairs though, they look ugly.
     
  19. Sandbag

    Sandbag Member

    Messages:
    1,172
    Likes Received:
    0
    Trophy Points:
    0
    infantry catapult!
     
  20. mr_quackums

    mr_quackums Member

    Messages:
    2,358
    Likes Received:
    0
    Trophy Points:
    0
    escalator?
     

Share This Page