I used a bit old picture but it still is enough up-to-date. Basically I see one problem in this layout. The top left corner's rock is what causes it because the starting bases aren't that protected and there's little advantages to stay there in the open. Now of course the left side's team moves to the north west corner because it is more covered, the chances that there is going to be much traffic are small because the bottom has one very good place for both teams to establish a base there and quickly control 3 res spots. However controlling those 3 res quickly also means both teams want to get them and that causes high traffic to that area and a lot of res bombing and so on. Now when we take a look at the right side team's starting area it is equally as bad as the left side's. Open area a bit covered with rocks BUT that side doesn't have any cover at the north east corner either. So I thought there has to be some advantage to stay in the starting base and not try to move to the north east making a base which is out there in the open and just very vulnerable to attacks. So I thought let's add a small rock to the right side's starting base area. That way that area has advantage to stay in that area because it is easier to protect now and easier to hold so you aren't forced to go to north east and set another vulnerable base out there in the open or go to the south where will for sure be big battles raging all the time. At least I see that little rock as good improver there. Also people couldn't just shoot straight from the south east corner to the base at north east corner because that rock blocks that possibility. Though I think this rock shouldn't reach all the way up to the sky so people could fire over it and thus not make it overpowered and too easy to protect the base at the right side. And here are my view where possible base setups could be. So what do ya think Silky friend?