you know what would be awesome? A sort of Survival mode. one side is put in a location with a limited amount of tickets. they have to defend that spot as long as possible, while facing the other side, who have unlimited tickets. once the defenders are wiped out, the other side takes a shot. Who wins is based off time of survival. ::Note: I did not think about this throughly at all. just an offhand suggestion.:: (also No artillery) :D
Unless this is completely timer based, how could the defenders ever win? I think I know what you are saying, and I quite like it. I'm oddly fond of sieges. Eg: NF have 30 minutes to take a BE fortress. BE only has 500 tickets and must survive until greater reinforcements come. Maybe they can even cut of NF supply lines by destroying a bridge and making NF have limited Tickets as well or something
that actually sounds like something that could be implemented. i'm not a mapper, so i hope one of the Devs picks up on this. Last stands are always so much fun.