depleted uranium mgs

Discussion in 'Game Play' started by inferno, Feb 5, 2012.

  1. inferno

    inferno Member

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    are they autoresearched when you get improved flagration compounds? i cannot find them in the research tree
     
  2. flasche

    flasche Member Staff Member Moderator

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    http://wiki.empiresmod.com/index.php?title=Main_Page

    have fun - im not sure how up to date timings and costs are, but the concept of the research tree changed little. esp not where the items are ;)


    and bc u asked for this in particular, here you have a research tree ... but if you dont know it, youll find the above link also interesting at least. especiall since its not named DU in the tree ^^
    [​IMG]
     
    Last edited: Feb 5, 2012
  3. inferno

    inferno Member

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    its not there adkljhalwkuhawdawdawdwd
     
  4. flasche

    flasche Member Staff Member Moderator

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    not sure if you should command not being able to research this on your own with all the info i provided. its in physics, projectile physics, heavy caliber machinegun.
     
  5. ba'al

    ba'al Member

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    Heavy caliber mg, it's on the description.
     
  6. flasche

    flasche Member Staff Member Moderator

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    also i dont mean this bad, i just mean to save you and your team from a lot of grief. take your time with commanding, read and watch a lot before you fail your first time ...
     
  7. inferno

    inferno Member

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    my first time? ive been comming sparsely for a month, playing for 4

    always go bio and chem tho
     
  8. complete_

    complete_ lamer

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    values should be up to date. i remember going through them all.

    I'm still kinda upset I don't have the power to create articles.
     
  9. Trickster

    Trickster Retired Developer

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    Is this a bad time to tell you that most of those values will be completely wrong in the next version?
     
  10. complete_

    complete_ lamer

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    this was alonnnnggg time ago. ill update them again next version
     
  11. ImSpartacus

    ImSpartacus nerf spec plz

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    Progress, it's so fucking beautiful.

    [​IMG]
     
    Last edited: Feb 5, 2012
  12. Nickierv

    Nickierv Member

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  13. ImSpartacus

    ImSpartacus nerf spec plz

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    On the armor page, should the damage modifier for absorbant, reflective, regen, and plain be "0"? It feels like it should be "1" as in 100%, since compo and reactive are like .80 (80%?).
     
    Last edited: Feb 6, 2012
  14. Trickster

    Trickster Retired Developer

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    Damn straight it will. If someone wants to fill in descriptions (I.e. WEALTHYSOUP) then they can do, but I'm far too lazy for that, and I won't even deny it.
     
  15. Nickierv

    Nickierv Member

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    I was referring to how every single line of script has a comment, despite it being the exact same thing as the first.
    And I am quite sure that I posted a copy of the current scripts with all the excess comments removed.
     
  16. Trickster

    Trickster Retired Developer

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    Oh, I thought you meant emp_descriptions. Idk, you probably posted it and it probably got lost under the mound of shit. If I post up the current versions you're welcome to strip the excess from them.
     

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