Decrease the handheld automatic weapon's fire rate

Discussion in 'Feedback' started by I'm a Turtle, Jan 14, 2011.

  1. I'm a Turtle

    I'm a Turtle Member

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    Nerfs "death laser guns"
    Conserves ammo better
    Even though its the future, these hand held chainguns are fire way too fast to really hit the target without missing 20 times under 3 seconds.
    Dont have to tweak the weapon damage as much.


    Also remove crosshair and make ironsights for all weapons. (make it an option in the options menu)

    Feedback?
     
    Last edited: Jan 14, 2011
  2. Empty

    Empty Member

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    I don't think I even need to comment on how bad of an idea this is.
     
  3. Deletejohnson

    Deletejohnson Banned

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    this should just be locked to save this guy the flaming hellstorm thats comming for him.
     
  4. alucard13mmfmj

    alucard13mmfmj Member

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    we should have only iron sights! like in killing floor.
     
  5. Rippie

    Rippie Member

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    For what its worth, I agree.
     
  6. Chris0132'

    Chris0132' Developer

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    You have it backwards.

    Increase rate of fire, cut damage.

    If you decrease the rate of fire, you simply make the guns random. If you fire 2 bullets a second and have a 1 in 3 chance to hit, sometimes you will get 1 hit, sometimes you will get none.

    If you fire 3 bullets per seconds with a 1 in 3 chance of landing a hit, you will probably get at least 1 hit. It makes the gun reliable, it also is essential for the 'feel' of the guns.
     
  7. Grantrithor

    Grantrithor Member

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    these gunss fire as fast as automaticz in real life dude. Basically, to nerf the ballistic lasers we have we just have to put the damage down on the BEAR and NFAR.
     
  8. Fooshi

    Fooshi For fuck's sake Fooshi

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    Ironsights only would probably need some re-modeling of some weapons. (I guess)
    + Slowing down just to aim is a pain in the back-pipe.
     
  9. I'm a Turtle

    I'm a Turtle Member

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    Empires r real life, make shoot faster. won shot kill for every bullet.
     
  10. Empty

    Empty Member

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    Your argumentative skills are impressive.
     
  11. Deletejohnson

    Deletejohnson Banned

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    Empty clearly hasn't been far as decided to use even go want to do look more like BEHR
     
  12. I'm a Turtle

    I'm a Turtle Member

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    Can someone translate that for me?
     
  13. Krazer

    Krazer Member

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    I would if I could... :rolleyes:
     
  14. Grantrithor

    Grantrithor Member

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    Delete really hasn't been far as decided to use even go want to do look more like sounding smart.
     
  15. blizzerd

    blizzerd Member

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    you guys... ugh stop it you guys are clearly wrong on the fact that he hasn't been far as decided to use even go want to do look more like being wrong.
     
  16. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    nfar is unbalanced, it's practically a laser beam. vs. the bear which is limited by its small clip, and the behr which is limited by its huge kick. and vs. the nfhr which is just, well, limited...
    if anything, decrease the firing rate of the nfhr
     
  17. Trickster

    Trickster Retired Developer

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    NFAR and NFHR will be sorted, along with BEAR. As far as I'm concerned, those are the only 3 weapons that really need tinkering with. NFAR is overpowered, NFHR is underpowered, BEAR is too shitty at long range and too good in close quarters. I may buff smg1, but I'm unsure yet.
     
  18. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    bear? are you sure you don't mean behr?
     
  19. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    because the behr is more rape in close quarters than the bear
     
  20. Trickster

    Trickster Retired Developer

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    The BEHR is supposed to be rape in close quarters, it's the close quarters rifle.
     

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