Hi, I'm working on a new map, haven't lost interest and it's going great. It's a flag based map with sever rooms. Every flag will take tickets of the enemy team so the team that has the most flags captured will win. This map is actually pretty far to completion mainly because its so much fun to make. Every room is something new. I will also enjoy listening to HSM screaming over the microphone to FUCKING CAPTURE AND HOLD THE LOUNGE ROOM! Rooms I have made now: Pool http://img384.imageshack.us/my.php?image=emplounge2rf9.jpg Strip club http://img502.imageshack.us/my.php?image=emplounge0000ep5.jpg Disco Rooms I have yet to construct: Lounge room Subway station Ghost-clan recruitment office Everything is going great except 2 things: For some reason physics have gone mental and objects reacted normally in the water like buoys now keep jumping up and down in the water for all time. Like they never lose their energy. Worked great when I tested it in ep2 but empires or ep1 seems to hate it. The second problem is custom sounds; They do seem to work sometimes but most of the time I cannot hear any music playing. I only hear it when I spawn in an area where the music is playing at the start of a map. But when I choose a team and spawn somewhere else and then walk to the room with the music I hear nothing. First I thought it was because maybe hl2 hates mp3's. So I converted them into wave format. But this caused even more trouble as the game lags enormously as soon as the map starts. I put the music files in a self made folder named emp_lounge in the sound folder of empires. Hammer seems to find it so it should play.
If anyones interested here is an early version: Just unrar in Sourcemods and play! http://www.myfile.ch/?d=5EDA1AE74
Ah.. Strib club.. I've made one such map, but didn't bother to finish it. Looks great tho! Can't wait to play!
It looks a lot better now, it has rotating spotlights yay and your drawing will be on the wall btw, anybody know this problem or should I post this on a more technical forum?