[Considering] Squad number designation

Discussion in 'Under Consideration' started by OuNin, Jun 30, 2009.

  1. God_Hand

    God_Hand Member

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    Reminds me of Night.

    No thanks.
     
  2. blizzerd

    blizzerd Member

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    id say it should wordfilter the designation to the name of the player

    so when someone decides to call himself "qdfkdfnsdkjfdskjfhsdkfhsdkjfshdf"

    you can just say "hey #c4 build the refinery"

    and it would say "hey qdfkdfnsdkjfdskjfhsdkfhsdkjfshdf build the refinery"
     
  3. zenarion

    zenarion Member

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    Excuse me, but what is the man doing in the picture you posted, OP?
     
  4. OuNin

    OuNin Member

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    Assaulting, while armed.

    Team leader Coops is looking at marksman Sykes.
     
  5. Whisky

    Whisky Member

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    Awesome idea. I can't stand messed up names that you can't prenonce.

    I don't find that a bad idea, infact it would stop me missing messages. I've never been one to stare at the chatbox, espcially when its a busy game.
     
  6. Maxaxle

    Maxaxle Member

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    DO WANT.
     
  7. OuNin

    OuNin Member

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    reiterating because my ideas are awesome
     
  8. pickled_heretic

    pickled_heretic Member

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    Not all of them... but many of them are.
     
  9. OuNin

    OuNin Member

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    generally most
     
  10. -=]Kane[=-

    -=]Kane[=- Member

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    I like having numbers under players on the minimap, however I don't want to miss the names in the VGUI,
    it would be pretty much leading to confusion because most ppl wouldn't know who you are refering to when talking about squadnumbers,
    "hey alpha 4 build the ref pls""Alpha 4 why don't you ..."
    ..
    "Oh I'm alpha 4 this time?"

    NO THANKS,
    :headshot:
     
  11. blizzerd

    blizzerd Member

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    you clearly misunderstood the goal
     
  12. flasche

    flasche Member Staff Member Moderator

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    hahaha kane you should play OFP2 youd love it :p
     
  13. -=]Kane[=-

    -=]Kane[=- Member

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    Mind to tell me the goal beside getting rid of weird names and a better overview on the minimap? :confused:
     
  14. OuNin

    OuNin Member

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    it would become a part of the language, much like how people use cardinal directions and coordinates and such. This wouldn't be too much of an issue between squad members, since they can translate squad number to names easily.

    It's about as much effort as looking up your squad leader's name to check what your number is.
     
  15. Trickster

    Trickster Retired Developer

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    This has no purpose. I will make a bug report based on the Squad list ingame doesn't match the squad list in the squad menu, and that the order of the squad is only correct on the squad menu.
     
  16. OuNin

    OuNin Member

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    I have four other guys in my squad and I can't identify who is where. There's some Charlie guy all the way in the city, one's ready for the ref, one guy dead someplace and another one with him who can't quite see that he's gotta revive his buddy and quite frankly I can't distinguish one from the other. If the squad roster had some means of letting me distinguish members of my squad from another.

    If I can say "Charlie-Two, regroup; Charlie-Three, get the ref; Charlie-Five, go revive Charlie-Four" while my squad is out of visual range, the minimap has done its job.
     
  17. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    i like the idea but i'd like to suggest that only squadmembers should see those numbers of their own squad on the minimap

    because it already gets confusing with multiple squads and all their letters near their arrows
    if you'd see the letters AND numbers of EVERYONE it would nearly be the only thing you see: letters and numbers
     
  18. blizzerd

    blizzerd Member

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    naturally... although it would be best to allow for a random guy to adress that guy in charly thats having a dickish name by using C#[his number]

    i think squad related wordfilters would be a very nice addition to this game, cant see why trickster seems so against it
     
  19. OuNin

    OuNin Member

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    no word on this and it's been under consideration and squad movements are still largely incomprehensible
     
  20. Trickster

    Trickster Retired Developer

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    If it ever does come, it'll be in the Commander/Squad overhaul patch.
     

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