Client-timeout upon connect

Discussion in 'Archive' started by Lollum, Jun 10, 2008.

  1. Lollum

    Lollum Tester++

    Messages:
    1,437
    Likes Received:
    1
    Trophy Points:
    0
    I don't know what could be causing this.
    Well, I got some screenshots, tried connecting through LAN and external IP (own dedicated ob-server), changing rates... nothing helped.
    http://myfile.ch/?d=C0A522FD4
     
    Last edited: Jun 10, 2008
  2. Drag

    Drag Member

    Messages:
    748
    Likes Received:
    0
    Trophy Points:
    0
    Bumping this. This happens to me too, and about 6 testers I asked to test it. And it happened on the official server aswell. Who has an explanation for this. It makes testing harder. Is it a bug or are we doing something wrong, OB dedicated server + empires = is it supposed to not work?
     
  3. wealthysoup

    wealthysoup Lead Tester

    Messages:
    1,857
    Likes Received:
    0
    Trophy Points:
    0
    yes, myself and weedy werent able to join the testing server a while ago because of these problems
     
  4. Solokiller

    Solokiller Member

    Messages:
    4,861
    Likes Received:
    7
    Trophy Points:
    0
    If anybody who has server rcon would set the timeout to something higher, you could see if it's the server or just the connection that's timing out.
     
  5. Drag

    Drag Member

    Messages:
    748
    Likes Received:
    0
    Trophy Points:
    0
    Well I tried with 5 different machines now (told others to host and such) but good idea, lets try this.
     
  6. Drag

    Drag Member

    Messages:
    748
    Likes Received:
    0
    Trophy Points:
    0
    Set the server rcon for timeout from 65 to 140, didn't time out. Set it back to 65 reconnected, didn't time out. Weird. Problem is gone.................?
     
  7. Lollum

    Lollum Tester++

    Messages:
    1,437
    Likes Received:
    1
    Trophy Points:
    0
    It could have been a bug in the source dedicated server which suddenly got fixed by Valve without us noticing it.
    Or did it just work because you changed the timeout to a different value and then back again?
    However, let's go test on the testing server :D!
     
    Last edited: Jul 19, 2008

Share This Page