I'm not sure how much of a bug this is but: 1. Fire a mortar at a high angle, but make sure that the shell doesn't disappear into the skybox 2. While the previous mortar shell is still in the air, attempt to fire the mortar again 3. You will be unable to fire your mortar, and your second "shot" will be returned to you as one mortar ammunition
I reported this sometime last year (2011), from what I remember it was decided to be unimportant. Cant say it affects gameplay very often
its deliberate bugs me like a mofo cause i used to lob one way up high and then shoot another directly. its deliberate cause fuck mortars i guess is the reason, there was this whole discussion about balance etc etc etc notabug.
IIRC a coder (MOOtant? I forget) decided people can't fire off another round until the first one has exploded. Don't really like it that much either
Bugs can be fixed a lot faster with good reproduction steps. In the past, people usually just told me "X is broken", and I would have to spend 10 minutes trying to figure out what they meant.