cameras and miniradar

Discussion in 'Feedback' started by blizzerd, Sep 29, 2010.

  1. blizzerd

    blizzerd Member

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    give camera to the scout somehow, make it quick to ebuild for him

    scout radar display all enemies (incl tanks) on minimap like now, and provides hud displayed targets but only flashes them on and off every so many seconds (to simulate a rotating scanning motion like with radar)

    the more camera observed zones overlap, the faster the HUD displayed orange squares update themselves (from the targets that are in the overlapping zones)

    target is in range of X amount of cameras = HUD and minimap update timer
    1 camera = every 5 seconds
    2 cameras every 2.5 seconds
    3 cameras = every 1.25 seconds

    etc, values example wise

    ---

    mini radars can be placed by commander (taken away from engy)
    are placed fully built, have a lifetime of X (1?) minutes (it kills itself) or untill disabled by enemy (well tossed grenade or whatever)
    cost 10 resources
    provides constant live target feedback (are basically the same as cameras in every way, but do not have an "update" timer, cost money, have a lifespan, and they work "live")


    what do you guys think? tear it apart please
     
    Last edited: Sep 29, 2010
  2. Trickster

    Trickster Retired Developer

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    I just think you should wait until 2.27 when the system changes, and then consider how the suggestion will work. We don't know if or if it won't work. No-one does yet.
     
  3. alucard13mmfmj

    alucard13mmfmj Member

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  4. blizzerd

    blizzerd Member

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    the bleeps and the creeps are there, but not the swoops
     
  5. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    space balls ftw.
     

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