Building cameras

Discussion in 'Feedback' started by ViroMan, Nov 22, 2011.

  1. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    Some people like auto spot some people hate it. I hate it... but, what if we combine the engy cam with an existing building?

    What if we create a new base model for each major building base that has 4 cameras on each corner.(What I mean by base is the concrete foundation under each building.)

    The engineer walks up the the building he wants to put his camera on and when he plops one down like normal a 4 camera foundation model shows up around the building. He would then build at one of the cameras and there you go. Of course it will have higher health and slightly longer range, but it should take up a camera slot for the engy.

    hmm... perhaps if I draw a crappy picture I can get my point across better.

    [​IMG]

    edit: lol so I left out the ramp in the second pic I drew... ohh well. also looks like both barax have the same foundation?
     
    Last edited: Nov 22, 2011
  2. flasche

    flasche Member Staff Member Moderator

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    build points on buildings would be kinda cool. but you can place your cam like 1m next to the rax and all is fine, so rather fix real features ...
     
  3. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    ya you can... but why not make it part of the building for a range boost and not being destroyed unless the building is/or you change class.
     
  4. ImSpartacus

    ImSpartacus nerf spec plz

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    I think would be cool if (destroyable) cameras could simply be built into (err, onto) buildings when they are initially created.

    But I bet that's asking too much from a technical perspective and I'm sure the devs already have plans to solve this problem.
     
  5. Trickster

    Trickster Retired Developer

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    What Flasche said. There's no point in wasting time on it when you can place them 1m from the rax anyway.
     
  6. BloodRaven

    BloodRaven Member

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    I would want to be able to attach cameras/ammo to vehicles. (no turrets)

    Kinda like in 2142. slap one vehicle radar and a infantry radar onto a transport, fly up let the gunners go to work.
     
  7. FN198

    FN198 Member

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    really cool idea.
     
  8. LordDz_2

    LordDz_2 Strange things happens here

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    Allow us to attach walls :D
    Armoried apcs ftw!
     
  9. ImSpartacus

    ImSpartacus nerf spec plz

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    If we get walls, we better get fucking turrets.

    get upgraded turrets and earn 2 turrets
    build a jeep
    stick a lvl3ML and a lvl3MG on it
    ????
    PROFIT!
     
  10. LordDz_2

    LordDz_2 Strange things happens here

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    There are already models for that.
     
  11. ImSpartacus

    ImSpartacus nerf spec plz

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    THEN WHY THE FUCK AREN'T WE CURRENTLY USING THEM?

    This needs to be implemented immediately. Bug fixes be damned, we need OP turrets on vehicles.
     
  12. Trickster

    Trickster Retired Developer

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    What are we talking about?
     
  13. flasche

    flasche Member Staff Member Moderator

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    why would you want to put a lvl3ml on your jeep? the damage it does to a tank is laughtable, id rather put a 2nd mg onto my jeep ...
     
  14. ImSpartacus

    ImSpartacus nerf spec plz

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    How we need turrets on jeeps.

    I think two lvl3MGs would be fine, don't you?
     
  15. Chris0132'

    Chris0132' Developer

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    It'd make more sense for turrets, as they actually would benefit from the improved LOS.

    Personally I think commanders should be able to do this, pay extra money to stick turrets/cameras on buildings.

    You could also do things like have raxes with turrets inside them to prevent spawn camping, or upgrade buildings with team-specific doors or something to keep enemies out, or extra armor/built in bunkers if you have a frontline rax/armory.

    Would add a lot of strategic options without requring much extra art, just make some generic armor plates more or less and then code some spots on the buildings you could spawn turrets/cameras/radars/armor plates/bunker modules at.
     
    Last edited: Nov 24, 2011
  16. flasche

    flasche Member Staff Member Moderator

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    building upgrades generally would be a nice feature from RTS that could make its way into empries - or, well, this genre. i doubt it will happen with emp.
    it also would be a great way to differently handle chassis-research while letting players individually choose from something similar to the current research tree.
    it also is something you can spend money on other than tanks ...
     
  17. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    ohh ohh... we need some GDI defense towers in this place.
     
  18. blizzerd

    blizzerd Member

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    someone could whip up some kind of texture change giving the idea of more armor on the barracks for improved health

    adding a turret would be more problematic i think
     

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