Here you go beerdude, I will keep this updated if needed in any way so please post the bugs that you find here so I can add them. Fix Committed: As commander selecting a new unit giving him an attack order with the boxing method doesn't work. When you give the unit a right-click attack order though, the boxing method works again but only for the selected units. When the carcass health has been brought to 0% manually via Repair Tool it doesn't dissapear unless you decon it one more time at 0%. Minimap doesn't show team's vehicles (empty vehicles always showed up on minimap, not sure about ones being driven -- Jephir) Fixed in RC11. Open: RC10 or older - Bugs: Vehicle MGs still able to do headshots, Trickster wanted that removed. Flash particles are still visible through anything. i.e. HE CN Flash Grens able to get mines after they've been revived with zero mines. RC11 - Bugs: The km/h display changes size in some vehicles to fit the box and in some it stays big. Picture For some reason the turret AND the vehicle itself are displayed as the player. Playerception. RC14 - Bugs: Bio damage stops when you get out of a vehicle. Black panel appears in vehicle customisation screen (missing file) Skill selection features a blue panel in the middle instead of being transparent black with white text. I died in my own tank by suicide and it said "Wealthysoup has earnt the achievement" Should that have happened? Can't Reproduce: The positions of the passengers when entering a vehicle are not being shown in the bottom right corner. Happens mostly on the first try. (known bug but no known way of reproducing -- Jephir) Carcass recycling info shows weird values on enemy carcasses (tried recycling an enemy APC, carcass info showed normally for me --Jephir) The ammo symbol gets stuck on a friendly target after you requested ammo yourself. Only visible by turning away from the friendly target. (tried to reproduce with bots, no ammo symbol showed up at all -- Jephir) edit: Nvm about that, I'll try it in the bugtest today. Low Priority (fix in next patch): BE engineer, pick the wall preview, change teams, NF engineer, pick the NF turret, now the 2 previews are fused. Colliding with extreme velocities crashed both collider's clients once Minimap arrow disappears when driving a vehicle, under some circumstances. Could be observed with 2 clients with normal arrows, being squad-leader showed the star-icon. Trickster reported that the arrow shows up, but doesn't rotate in the direction of the player's heading but always points up. (seems to fix itself after a few seconds -- Jephir) The attack order placement on BE CV/APC/AFV are slightly misplaced. (would be nice to fix but would require manual coding for each chassis -- Jephir) Missile turrets no longer have gibs when they are destroyed