Bug reporting by Mr. Weedy

Discussion in 'Archive' started by Mr. Weedy, Jun 16, 2007.

  1. Mr. Weedy

    Mr. Weedy I will report bugs on the bug tracker

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    Alright. So I have few bugs to be reported at RC12 patch. (And I think these apply to the RC13 too.)

    This isn't so serious issue as with the BE's VF but you can get inside the NF's VF too. You just won't fall in some sort of trap where's no way out.
    http://i12.tinypic.com/4zavp4z.png

    But this is one serious bug. At least I can't see the right armor of the NF's APC even it has it on. I had to repair it blind and watch my calculator's ammos when do they stop disappearing. Also if I remember correctly now I had to repair front armor first before I could repair this side armor but the case may not be like that because I just though that my calculator ammos are going somewhere but no to the repairing of the APC even they actually were but because of missing side armor info I did that kind of conclusion.
    http://i11.tinypic.com/4z2hitu.png

    Also you can STILL fall outside of the map when exiting the vehicle. I had VF on the other side of the APC and on the other side was displacement terrain through which I then fell when I exited the vehicle.
    http://i8.tinypic.com/68bb50m.png

    Okay. Here's one serious bug which I found out. I joined the game and I think I then changed texture quality from high to medium and then noticed that I had one weird resolution value in my resolution menu. It was something 800x768 or something like that. I clicked the menu and it disappeared from the options in the menu. I clicked okay to make the texture changes take effect.

    I think the following went something like this.
    When I got back into the game I hadn't had taken any team yet so took the team selection menu up and wupsi daisy what did I see there.
    http://i16.tinypic.com/4m1u5ps.png
    http://i8.tinypic.com/67ss9cg.png
    http://i8.tinypic.com/4l8ioh4.png (Notice the top bar.)
    http://i18.tinypic.com/6cos8t0.png (Even the score board was messed up.)

    http://i16.tinypic.com/6gkif7p.png
    And I found something interesting from the console when I went to check it. I think that caused it and those NULL things didn't go away before I restarted the mod.

    This happened on that map which is in the picture. (I can't remember the maps' names yet.) I just went there, the flag was capture and those were there. I just came there, saw that and took the pic. I have no idea what could have caused that.
    http://i12.tinypic.com/4u9a4ib.png

    Same thing with this. I went there, saw that and took the pic. I have no idea on this one either what could have caused that. I think the BE ref got destroyed and it should have showed on me as black and dead but it showed up like that to me.
    http://i19.tinypic.com/4zymvs2.png

    There they were and no I haven't reported those to the mantis because it would have been so much clicking and typing and doing stuff. It was much simpler to report all the things in one post to here.
     
  2. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    VF bugs: yes, this is a bug.

    Armor: yes this a bug, probably a new one

    Exiting vehicle out of map: Already known bug

    Weird screen bars: Inherent bug in the Source Engine, restart Empires to fix

    emp_district oddness: Probably caused by the fact that r_radiosity is cheat protected.
     
  3. hEllO kIttY

    hEllO kIttY Member

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    As NF Com in version Rc13, some of the research texts is missing ( i.e Biology). I m guessing its the same for BE too.

    Also I believe theres a map bug which can cause the NF com to flip over. I forget the map name, but it use to have the bugged starting ref, that was recently fix. At the NF start location, there is a broken bridge. I parked the CV on the right side underneath the bridge and went into Com mode. When I went to Driving mode, the CV flipped over. It seem the NF CV's "hitbox" being so big, collided with part of the static broken bridge. I m guessing the engine didn't know how to process the two objects being in one location when I switch from Com to driving mode.
     
  4. Jcw87

    Jcw87 Member

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    While in BE comm, I clicked on Projectile Physics in the research tree, and just when it was supposed to show me all the things in that category, it crashed. Headshotmaster was the commander previously, but he crashed, and I think Projectile Physics was that last thing he researched, so he may have crashed becasue of the same thing.
     

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  5. Mr. Weedy

    Mr. Weedy I will report bugs on the bug tracker

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    Also at least in RC12 the absorbant materials text was missing in the research tree. In the RC11 it showed up. At least I think this is the way how it was because at some point I saw it and then it didn't show up anymore.

    I haven't tested the RC13 if it has been fixed in it.

    And about the getting outside the map, at one point I think I couldn't get out of any map while been next to the displacement wall but I quess I just didn't try enough hard because the vehicle just didn't let me go out.
     
  6. Caelo

    Caelo Member

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    same thing that happends to me Weedy :D
    cant get out if the spawn is in the displacement, different thing if it is on the other side of the disp though..
     

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