BE medium tank scipt bug and more

Discussion in 'Support' started by Mkvenner, Oct 10, 2010.

  1. Mkvenner

    Mkvenner Member

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    if you go into the BE med script
    "vehicle_imp_med_tank"
    and scroll down to
    "Engineer Heal" "1"
    its "1", now look through any of the other tanks its set to "2"

    meaning it takes twice as long to heal a BE med to an NF one ...
    its not even as though you could do that by "copy/paste"

    and more...
    So i was playing shadows just now, as a rifleman with vehicle damage i had a BE medium tank with 4 layers of abs, took some hits, still had some plates and green hull so fell back to heal. I change class to engi with repair upgrade -as you do- started to heal my tank and ... it started to take damage. now there was no-one around me, and i had at least 1 armor plates all round and hadn't taken any bio damage until i started to heal my tank and this continued for well over 60s of me healing my tank and more like 2 minutes after i took a hit.

    So why didn't i take any bio damage until i started to heal my tank?
    and why doesn't it stop when I'm healing it?

    I've read the scripts and cant see why it would take so long in there...
     
  2. Trickster

    Trickster Retired Developer

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    I'll fix the BE medium, nice catch on that one. Not sure what the other problem is though, sounds code based so probably not my area.
     

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