BE Comm in ground

Discussion in 'Game Play' started by Avneet, Oct 21, 2008.

  1. Avneet

    Avneet Member

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    I have no clue at all what happened here. I don't know if it's the map or something with the server but I thought I'd post it incase. I never saw this happen here before =P

    [​IMG]
    [​IMG]
     
  2. Slice

    Slice Member

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    sv_cheats 1?
     
  3. Avneet

    Avneet Member

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    This was a full server in Nachos and Juicebox. Just would be weird that they would do that and I think they would have told us they did it instead of trying to figure out how to fix it 0_o
     
  4. ScardyBob

    ScardyBob Member

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    That must be the secret CV cannon on slaughtered.
     
  5. jongscx

    jongscx Member

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    ...remember how the Pied Piper lead the children into the mountain...

    yeah...
     
  6. Wilson

    Wilson Member

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    nice, the devs have finally created the "mole CV" :p . Now all we need as a amhpibeous one aswell.:rolleyes:
     
  7. blizzerd

    blizzerd Member

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    its a general bug in the multiplayer code of source with large vertical displacements, it happens... do not worry it is valve's fault and not our devs ^^)
     
  8. Empty

    Empty Member

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    He spawned it.
     
  9. z5o3

    z5o3 Member

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    So where is my "blimp CV" damn it
     
  10. Slice

    Slice Member

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    Spaceship CV :V
     
  11. Theowningone

    Theowningone Noone likes me :'(

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    Actually it was drummer being a dick with the sm_ungrief plugin i made. I have half a mind to make all the commands on nachos work only for me.
     
  12. DrummerX

    DrummerX Empires Tyrant

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    HEY!

    the plugin was being used right at the time, some idiot drove it straight into the water!

    so i looked toward that direction and bam, what do you know a "MOLE CV" apeared instead

    BTW, the Plugin works by teleporting the CV to a location the plugin user is looking at, so it was looking at the face and spawned half of it into the hill and half out and whalla you get that
     
  13. RKB53

    RKB53 Member

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    I have come to the conclution that
    ITS A 3D SPRAY
     
  14. Theowningone

    Theowningone Noone likes me :'(

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    Thats because when it teleports it sets the angles a to make it teleport flat on the ground.
     
  15. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Hmmm, using parallax maps on sprays...

    /me is intrigued lol
     
  16. Chris0132'

    Chris0132' Developer

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    No, it's the mapper's fault for doing the fucking displacements wrong.

    I keep telling people that source is not a heightmap engine.
     
  17. Theowningone

    Theowningone Noone likes me :'(

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    or you're both idiots and dont read my post explianing what did happen and that it was no bug at all and just drummer being a retard. but sure. displacements.
     

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