Armory "recharges" like APC

Discussion in 'Feedback' started by thelonetaco, May 26, 2006.

  1. thelonetaco

    thelonetaco Member

    Messages:
    51
    Likes Received:
    0
    Trophy Points:
    0
    Long time lurker and player, first time poster. Most of you probably know me already :^D

    Anyway, pretty straightforward suggestion. With an APC, health and ammo recharge automatically, allowing the player to look around or relax their index finger from the "e" key. With an Armory, we have to sit around pulling ammo from crates, which is just kinda boring.

    Adding this suggestion would simply make using the armory quicker and less a hassle for players. I believe the code is also relatively simple to implement, as the APC already uses a similar function.

    I don't think there are any straight up "cons," but I can forsee some people disagreeing with implementation.

    Right now somone sitting in an armory cannot restock ammo and fight. This suggestion might turn armories into "bunkers" from which inf can fight with not only decent cover, but a constant source of health and ammo. A simple solution to this "problem" would be to prevent the recharge during "attack mode." I'm not sure this is so easy to do.

    Another "con" is that some people might like using crates. Solution: Get over it? :^)

    Any other possible negative side effects? Discuss!
     
  2. zachtos

    zachtos Member

    Messages:
    224
    Likes Received:
    0
    Trophy Points:
    0
    I love it, very simple, solves "crowding issues", can grab a beer while I ammo up.
     
  3. Aurora

    Aurora Radiating love, empathy and maternal instincts

    Messages:
    998
    Likes Received:
    0
    Trophy Points:
    0
    Yeah, I like the idea.
     
  4. Solokiller

    Solokiller Member

    Messages:
    4,861
    Likes Received:
    7
    Trophy Points:
    0
    I like it.
     
  5. ^Dee^

    ^Dee^ Former Super Moderator

    Messages:
    4,385
    Likes Received:
    6
    Trophy Points:
    0
    I don't like it.
     
  6. Gunnery Seargent Hartman

    Gunnery Seargent Hartman Member

    Messages:
    157
    Likes Received:
    0
    Trophy Points:
    0
    I don't care actually.
    But can be annoying to only have one Ammo and one Health crate per Armory.
    Should be 2 of each .. less blocking.
     
  7. blizzerd

    blizzerd Member

    Messages:
    10,552
    Likes Received:
    60
    Trophy Points:
    0
    maybe make the healing load automaticly but the ammo need to be picked up

    then the healing crate can be an ammo crate

    cous ammo neds to be picked up!
     
  8. thelonetaco

    thelonetaco Member

    Messages:
    51
    Likes Received:
    0
    Trophy Points:
    0
    I would suggest it be the opposite if there was a "half" change - health needs to be picked up, but ammo recharged on its own. This is another way to combat the "bunker" issue

    -Matt
     
  9. blizzerd

    blizzerd Member

    Messages:
    10,552
    Likes Received:
    60
    Trophy Points:
    0
    i see... both suggestions make cence to me
     
  10. Ermm ok!

    Ermm ok! Member

    Messages:
    131
    Likes Received:
    0
    Trophy Points:
    0
    i think the auto ammo load is a good idea , but auto health would make u invunerable whilst in the armory.
     
  11. blizzerd

    blizzerd Member

    Messages:
    10,552
    Likes Received:
    60
    Trophy Points:
    0
    yea, maybe tru
     
  12. Sebybeby

    Sebybeby Member

    Messages:
    75
    Likes Received:
    0
    Trophy Points:
    0
    when you are attacking or being attacked your health won't recharge for a set amount of time, this would solve that.
     
  13. blizzerd

    blizzerd Member

    Messages:
    10,552
    Likes Received:
    60
    Trophy Points:
    0
    or you gain 25 hp every 10 seconds, so you woud die when shot continually
     
  14. Jimather

    Jimather Member

    Messages:
    495
    Likes Received:
    0
    Trophy Points:
    0
    10 seconds is too long, it shouldnt take me a full 30 seconds to recharge 75% of my health. Just make it the same rate as you recharge when stood at a normal crate and you will still be quite capable of being killed.

    Try it next time you are on escort or district, sit and recharge at a health crate when the enemy are advancing. trust me, you will die quick.
     
  15. blizzerd

    blizzerd Member

    Messages:
    10,552
    Likes Received:
    60
    Trophy Points:
    0
  16. thaile

    thaile Member

    Messages:
    307
    Likes Received:
    0
    Trophy Points:
    0
    I like the idea where the ammo recharges but the health doesn't. By definition an armory is a place to store weapon and ammo, so basically there should be ammo and weapons lining the walls that you can grab. As for the healing sure if you stand in one place and heal you die quick, but we're talking about healing from just standing inside the armory. You can dodge around and shoot back while still healing all the time against an enemy that can't.
     

Share This Page