Anti-driver nade suggestion

Discussion in 'Feedback' started by jongscx, Oct 24, 2008.

  1. jongscx

    jongscx Member

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    Idea: sticky/short range nade, does not damage vehicles, but instead damages those inside? Damage is spread among everyone inside.

    utilized by scout class

    Countered by getting out of your vehicle.

    Almost like a "sabotage-vehicle" weapon...
     
  2. Solokiller

    Solokiller Member

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    That would be extremely overpowered, and would likely result in RAEG quits after dieing from an ambush once too much.
     
  3. petemyster

    petemyster Member

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    the ultimate anti-partybus device? I despise it already.
     
  4. w00kie

    w00kie Mustachioed Mexican

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    how about a dropable gas can that produces nerv(/fart) gas which harms everyone in a vehicle on both sides, comms could research "advanced Air filters" for vehicles to become emune.
     
  5. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    First off, no teamdamage, I'm afraid.

    Second, we discussed something like that already, it was rather interesting. It might be used later on.
     
  6. -Mayama-

    -Mayama- MANLY MAN BITCH

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    wooooot alot of changing going on behind the scene
     
  7. Demented

    Demented Member

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    A just-as-good effect would be to slowly hurt the driver, or blind him. Either way it'll force someone out of his tank.

    Probably best for the rifleman, too.
    Reducing tank combat to infantry combat, one step at a time....
     

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