Allow commander to change turret type without reconstruction.

Discussion in 'Feedback' started by BitterJesus, Mar 23, 2010.

  1. BitterJesus

    BitterJesus Member

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    So if you built an MG turret you could change it to ML turret for 50 res, and if it's an ML turret then back to MG for 50 res. And just so it doesn't have too much advantage, make it so it takes 30 seconds for each turret to change itself.

    EDIT: Also, to make it even more fair and more dangerous, make turrets inoperable during the 30 second interchange time
     
  2. Killing Machine

    Killing Machine Member

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    +5
    +Support
     
  3. Ikalx

    Ikalx Member

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    Make it less - 25 res. It takes 75 to place a ML and 50 to place a MG I think. If you have a change time penalty, there's no reason not to allow it for less cost. Or at least cost of MG=>ML.
     
  4. Fricken Hamster

    Fricken Hamster Mr. Super Serious

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    No, the purpose of turret is preparation. If you want protection against both infantry and vehicles, build both types. If they destroy all your MGs, too bad.
     
  5. Dubee

    Dubee Grapehead

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    and make them turn into tanks for 32 res
     
  6. dizzyone

    dizzyone I've been drinking, heavily

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    for 25 res they should upgrade to bacon dispensers.
     
  7. Metal Smith

    Metal Smith Member

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    Implement bacon dispensers, make them turn the friction in the given area off, as well as slow the movement speed of troops within it's area of effect.

    Make troops die if stamina reachs 0.
     
  8. OuNin

    OuNin Member

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    make one turret type and just upgrade linearly to an ML for X amount of res
     
  9. pickled_heretic

    pickled_heretic Member

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    +1 for bacon turret dispensers
     

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