all infantry classes have means of circumventing walls

Discussion in 'Feedback' started by OuNin, Feb 24, 2011.

  1. OuNin

    OuNin Member

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    currently, the ideal classes for handling walls are engineers (tool) and grenadiers (mortar).

    this capability should be extended to rifleman and scout by the following means:

    - rifleman sticky grenades should do ~40-60% damage to walls on contact.

    - scout should be able to climb walls.

    this changes up the varies the pacing of infantry combat with walls and it allows a variety of ways of overcoming obstacles similar how all classes can counter turrets (scout sabotage/concussion, engineer seismic grenades, gren explosives, rifleman grenades/stickies).
     
  2. complete_

    complete_ lamer

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    sticky nades suggestion is too powerful

    and asfaik scouts were supposed to be able to climb walls in the original design document
     
  3. alucard13mmfmj

    alucard13mmfmj Member

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    lol i like the scout idea, i think we should implement that at least.. be like spiderman.
     
  4. OuNin

    OuNin Member

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    it's only that powerful when you factor in an ammo box. otherwise rifleman can kill a built wall, then breach.
     
  5. aaaaaa50

    aaaaaa50 Member

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    And if you have an ammo box, that means you probably have either an Engineer or an armory. Since an armory can lead to an Engineer, and Engineers mean death to all walls, then in any case it's not overpowered because Engineers are overpowered. Overpowered at killing walls.
     
  6. Jephir

    Jephir ALL GLORY TO THE JEPHIR

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    Empires had a design document? :eek:
     
  7. Trickster

    Trickster Retired Developer

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    From 2004. I'll check for that in it.
     
  8. complete_

    complete_ lamer

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    it said something about scouts and walls on the old mainpage. im almost sure of it. either that or someone said it on the forums.
     
  9. Grantrithor

    Grantrithor Member

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    also it said turrets can go on top of walls.
     
  10. flasche

    flasche Member Staff Member Moderator

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    hahaha
     
  11. blizzerd

    blizzerd Member

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    i doubt this exists lol, ive asked so many times to the people in charge of editing it and never got it

    at one time i was told its in the dev folder but then it wasn't even
     
  12. Trickster

    Trickster Retired Developer

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    Except it does exist, because I've got it right now, and have had for several months. I just don't give it out.
     
  13. blizzerd

    blizzerd Member

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    it was a joke, for its elusiveness haha i spent 2 months trying to get a hold of it when soundspawn was still in charge and got sent from one to the other

    i gave up on reading it tbh
     
  14. Chris0132'

    Chris0132' Developer

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    Stickies and grenades are already pretty effective against walls, as are tanks, and basically anything explosive.

    It's not like there is any shortage of engineers or tanks in the game.
     
  15. Foxy

    Foxy I lied, def a Forum Troll

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    You don't want to use your precious stickies against walls though.
     
  16. Grantrithor

    Grantrithor Member

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    if that's one of the things you guys have had for so long, can you guys also give us script manifest cause I bet you guys trololol in DEV TS or watever you use and not publish that shit.
     
  17. Trickster

    Trickster Retired Developer

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    I'd fucking kill for script manifest. I've been crying about it for over a year, but no dice :(
     
  18. Sprayer2708

    Sprayer2708 Member

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    Is there something mentioned about buildable trenches and tunnels connecting buildings? A memory from very far seems to come up to me.
     
  19. Trickster

    Trickster Retired Developer

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    Tunnels yes. Idk about trenches, never read it in that much detail.
     
  20. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    it would be epic if scouts could teleport through walls.
    not saying that this should be implemented.
    but can you imagine the awesomeness of that?
     

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