Aiming and running soldiers

Discussion in 'Support' started by -Mayama-, Aug 21, 2008.

  1. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Unbenannt-1.jpg

    Made a little picture cause it will explain it better than words.
    If you aim at an enemy running soldier this is the point to give
    him an headshot.

    Yeah i thought its lag based but its the same on every server
    with every ping from 50 - 300.
    I would think its source based problem but I dont have it in
    other source games.
     
  2. Jcw87

    Jcw87 Member

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    When your client tells the server that you shot a bullet, the server rolls the game back a few ticks to compensate for any lag you might be having, checks to see what you hit, and inflicts damage as necessary. So if you want a headshot... aim at the head.
     
  3. Metal Smith

    Metal Smith Member

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    he's saying if you aim behind the person, you can headshot them in the middle of the back.
     
  4. Hendar23

    Hendar23 Member

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    Can't say I've noticed that problem. I just aim straight for the head.
     
  5. Metal Smith

    Metal Smith Member

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    I can only hit stationary targets with a sniper. I've no idea where people actually are when they are running, that's why I use HE.
     
  6. -Mayama-

    -Mayama- MANLY MAN BITCH

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    I HAVE A SIGNATURE
     
  7. Empty

    Empty Member

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    No you don't.

    And I snipe people while my ping is >300, easily, moving or not. Quit bitching.
     
  8. MOOtant

    MOOtant Member

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    As Jcw87 said: when you fire a bullet server rolls time back to check your bullets at the time when you were shooting. (latency + interpolation time back).
     
  9. Empty

    Empty Member

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    Exactly, so when you clicked, what was in your crosshairs will get hit, the only times you'll miss is user error.
     
  10. Tovarich Cookie

    Tovarich Cookie Member

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    that explains HEAPS.

    /sarcasm
     
  11. Maxaxle

    Maxaxle Member

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    That sounds like a seriously bad case of LAG. Or a crap server. Or Empires' hit detection needs work. I never have that problem, personally.
     
  12. Empty

    Empty Member

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    Unless you were going to miss, you will hit.
     
  13. Alceister

    Alceister Member

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    I think this problem is universal with Source Engine games.
     
  14. Empty

    Empty Member

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    It's better than other games.
    Like in Swat4 if you drop, you can still move around and shoot, you just can't reload.

    That leads to a lot of lag issues.

    Like 2 people dying from eachother.

    Or one person killing everyone because he dropped for 30 seconds and didn't realise.
     
  15. Omneh

    Omneh Member

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    I just shoot at people wildly and hope they die. I don't think to put my crosshair in any more specific location than within 5 feet of the target. :rolleyes:
     
  16. Empty

    Empty Member

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    That's why you keep dying at ranges over 5 feet when we end up fighting eachother :P
     
  17. blizzerd

    blizzerd Member

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    my reflexes make me aim for the belly with an smg and at the head with a rifle, taking advantage of the best of both weapons... dont know if it does anything in this game thou
     
  18. LordDz

    LordDz Capitan Rainbow Flowers

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    Spray 'n pray !
     

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