Add clip for Std Cannon

Discussion in 'Feedback' started by .:.HeXi.:. emcalex329, Jan 17, 2013.

  1. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    Thirty shots for a standard cannon is honestly a bit low, especially given how weak it is. Perhaps we could add a spare 30 shots for it?

    Now, the perfunctory pro con list:
    Pros: Would encourage more people to drive early game tanks as a grenadier
    Would encourage more people to drive early game tanks in general

    Cons:
    I can't think of any right now; it'd fuck up balance in some mysterious way somehow?
     
  2. BroT

    BroT Member

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    Well, it would take ages to fully reload that shit.
     
  3. ImSpartacus

    ImSpartacus nerf spec plz

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    Eww, I like it just the opposite way. No clips, reload individual shots, no clip reload time, no wasted shots (mag dumping 2.41). But whatever floats your boat, bro.
     
  4. Grantrithor

    Grantrithor Member

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    Clips, in my cannons?
     
  5. ImSpartacus

    ImSpartacus nerf spec plz

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    It's less likely than you think (thank God).
     
  6. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    Can I have a clit on my cannon?
     
  7. CyberKiller

    CyberKiller Nyooks!

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    Why would a cannon have clips?
     
  8. PredatoR[HUN]

    PredatoR[HUN] Member

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    Imo std. weapons should have either unlimited or just high ammo count.
     
  9. ImSpartacus

    ImSpartacus nerf spec plz

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    That's not a terrible idea.

    In the early game when those weapons are likely to be used, there won't be as many support buildings like armories or repair pads.
     
  10. Trickster

    Trickster Retired Developer

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    But early game is when there should actually be more infantry floating about, who can drop you ammo boxes.
     
  11. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    But Empires games are when teamwork is conspicuously absent, so none can drop me ammo boxes.
     
  12. ImSpartacus

    ImSpartacus nerf spec plz

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    I love dropping ammo boxes, but it sucks now that the timer sticks at like 200s. I hate dropping a box for tanks and then having a gren ask me for ammo 20s later. I have to say, "Sorry bro, my box is on the other side of the map."
     
  13. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    Yeah, I've noticed that ever since the timer became 200 seconds, I've become a lot more conservative with my ammo box placement.
     
  14. Trickster

    Trickster Retired Developer

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    It should be less than 200 seconds once you start gaining points. I think that's a bug, the same one that stops the amount of walls you can place going up, and the same one that stops you placing the extra turret. It's fixed in the next patch so I wouldn't worry.
     
  15. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    That's good to hear. However, the issue of dropping ammo boxes for tanks in the early game still stand, as people generally are stuck at 30-40 points by the time mediums roll and tank ammo becomes far less relevant. Of course, if the time is reduced by 20 seconds per rank up, this might still be helpful, but I'll stop the conjecture and wait and see how things work in the next version.
     
  16. ImSpartacus

    ImSpartacus nerf spec plz

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    Wewt wewt. Now just get that next patch out quickly. Iterate, iterate, iterate.
     
  17. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Sorry, we only have KRENZYTE

    [​IMG]
     
  18. Metal Smith

    Metal Smith Member

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    o damn, where'd you dig that one out of?
     
  19. ImSpartacus

    ImSpartacus nerf spec plz

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    It's surprisingly easy to find. I feel like it pops up every few weeks or so.
     

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