Aa?

Discussion in 'Feedback' started by AnRK, Jul 7, 2006.

  1. AnRK

    AnRK Member

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    right, i was just wondering what kinda AA was planned for when aircraft (eventually) get released? and what people think might be good additions for this area of combat

    by the way i realise ive spelt AA wrong i just dont know how to edit/delete threads and cant really be arsed doing either... either
     
  2. knighttemplar

    knighttemplar Member

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    The beauty of that post took my breath away.
    The problem with automated AA is that it could be really deadly, the problem with human controlled AA is that it is really boring. The middle ground could be weak auto turrets and more powerful human ones. I really don't know what to think about this topic though.
     
  3. ^Dee^

    ^Dee^ Former Super Moderator

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    AA chasis and aa turrets.

    I'd rather not have turrets be too effective and I'd rather planes didn't dominate ground pounders
     
  4. MrBojangl3s

    MrBojangl3s Member

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    Yes, I wish for planes to be more for transportation, and maybe a tank that is anti-infantry/AA, so it can have more then just air plane duty. In most RTS's the anti-air unit is also anti infantry. Seeing as how it has lots of machine guns on it most of the time (the Quad Cannon Truck from C&C: Generals :D)

    Maybe for BE it should be a Flak truck? That would stick to the theme more... with a Tri-MG truck for NF? (3 MG's because we already have 2 on the turrets, and 4 is too many )
     
  5. Carrigage

    Carrigage Member

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    Shilka's! The most deadly AA vehicles I've ever encountered in any game :P

    [​IMG]
     
    Last edited: Jul 7, 2006
  6. Sheepe

    Sheepe Member

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    Exactly! Mount 4 Bio MGs on a tank and blast everything apart!

    -Sheepe
     
  7. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    AAAA.
     
  8. Carrigage

    Carrigage Member

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    An Awesome Anti Aircraft?
     
  9. MrBojangl3s

    MrBojangl3s Member

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    You know, for a second or two, I was about to say:
    "Hello, my name is Mr. Bojangles, and I am an Empires addict."
     
  10. Carrigage

    Carrigage Member

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    One word.. "Lul" :P
     
  11. AnRK

    AnRK Member

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    hey bojangles i think your EAA organisation belongs in the general chat area :p

    which army uses that AA tank on BF2 i cant remember, is it the commies? i cant use it cos you cant even tell where your going....

    i think there should be various types of AA (for tanks and turrets) to keep pilots on their toes and give air combat are more tactical feel i.e.

    flak - for slow moving well armoured aircraft
    chaingun - for faster lighter air support aircraft
    missles - easy to dodge but powerful

    god knows how youd program ground to air missles and flak as not to lag the game 5 minutes behind whats actually happening but thats not my area of expertise
     
  12. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    No, as in AAAAAAAAA!
     
  13. L3TUC3

    L3TUC3 Member

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    It's probably going to be something like that if we can draw from our Emp42 experience.

    Basicly we had a tank with dual flak guns and two dumbfire missile pods. It was my favorite tank and a lot of fun to shoot aircraft down with it (took some skill and timing to hit with the dumbfire missiles).

    Also, the assault class was decent at shooting down aircraft with it's chaingun.
     
  14. AnRK

    AnRK Member

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    there was a chaingun?! man i wish i got here earlier

    i forgot about the whole bf1942 engine thing, what kinda role did the aircraft play, were they purely for combat purposes?
     
  15. L3TUC3

    L3TUC3 Member

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    Nope, the dropship transported just about anything. The bomber and fighter did their obvious role.
     
  16. Private Sandbag

    Private Sandbag Member

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    missiles!
    = dodging ftw
     
  17. HungryGuy

    HungryGuy Member

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    SAM missle batery, sweeeeeeeeeeeeeet!
     
  18. olla

    olla Member

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    Ooooohhhh! Me wants a Submarine! Pleeze? With Nukes! Dooh, ehm... never mind. :D
     
  19. Miss Mary

    Miss Mary Member

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    definatly need an AA turret
    and definatly need an AA vehicle
    maybe implement an AA infantry weapon (e.g stinger)
     
  20. Ganks

    Ganks Banned

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    I think there should be automatic AA turret, on a slow reload timer, paired with a manual AA turret, with a faster reload, would be cool. AA missles should be set on laser sights though like they are currently. The rotation should be 360*x90* but should have a slow rotation speed so one AA turret cant take on too many aircraft at once. In defense "flares" should be introduced in the same release that would interfear with a missle within a certain range of the aircraft but if fired too early or too late would do nothing.

    Another idea, though I dont know if it would fit into the time setting of the game, would be to have mines in the air equivalent to the mines in the sea.

    On the subject of air, I think any type of bomber should be forced to refuel after a certain period of time so they cant just circle around and drop bombs.
     
    Last edited: Jul 13, 2006

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