[2.41] Tanks get stuck on NF ramp on crossroads

Discussion in 'Closed bugs' started by D.D.D. Destroyer, Feb 23, 2013.

  1. Terminator

    Terminator Member

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    Right, well any issues currently stemming from the ramps is a physics problem of which there is not much I can actually do to correct. I tested it again and the nf medium does obtain some "interesting" properties while on the ramp. However, lowering the ramps with the gate overrides located at each junction solves this issue in relatively quick fashion. As for the NF Comm being able to go both ways, that is really more of an issue with the model as adapting the existing ramps to prevent such would likely just prevent all other traffic from going through entirely. Anyway, the gate overrides already solve these problems to the best of the ability that can be mapped, everything else is pretty much just wonky physics.
     
  2. Trickster

    Trickster Retired Developer

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    Perhaps raise the top of the gate and make the ramps a bit steeper?
     
  3. Terminator

    Terminator Member

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    That would involve raising the ramps up to the point where BE vehicles likely couldn't fire over them. The real problem has to do with the insane amount of suspension that the NF comm has. Its literally a monster truck, a gawd damn vehicle that is designed to climb over ridiculous shit.
     

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