2.25 Playtest Bonanza

Discussion in 'Archive' started by ScardyBob, Mar 13, 2010.

  1. ScardyBob

    ScardyBob Member

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    http://steamcommunity.com/groups/emptesters/events

    Right, so I just scheduled a ton of playtests for the next two weeks so we can get 2.25 tested and fixed. The general idea is PUGs on the weekend and specific bug finding during the week. Here's the total list.

    Week 1
    03/14/10 - 6pm GMT - PUG IV
    03/16/10 - 1am GMT - Infantry Test I
    03/16/10 - 10am GMT - Infantry Test II
    03/19/10 - 1am GMT - Vehicle Test I
    03/19/10 - 10am GMT - Vehicle Test II
    03/20/10 - 6pm GMT - PUG V

    Week 2
    03/21/10 - 6pm GMT - PUG VI
    03/23/10 - 1am GMT - Infantry Test III
    03/23/10 - 10am GMT - Infantry Test IV
    03/25/10 - 1am GMT - Vehicle Test III
    03/25/10 - 10am GMT - Vehicle Test IV
    03/25/10 - 6pm GMT - PUG VII

    PLEASE TRY TO MAKE IT TO AS MANY AS YOU CAN! The more playtesting we do, the faster we can find and fix crashes/bugs, the quicker we get 2.25 out.
     
    Last edited by a moderator: Mar 25, 2010
  2. Ikalx

    Ikalx Member

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    That's a lotta tests :eek:
     
  3. Reef

    Reef Member

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    There is a test in 3h from now. It's marked as "PUG IV", but Brutos requested that We find out which weapon causes the whole team to crash, so I think it's a priority to test all weapons in the game. The crash seems to occur when destroying buildings. It narrows guns considerably, but We can't be sure about it, so it may be that all infantry and vehicle weapons need to be tested to find it.

    btw, could whoever is uploading dlls upload the pdbs at the same time? We know it's a pain, but it's needed anyway if the game crashes. And it does.
     
  4. MOOtant

    MOOtant Member

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    I'll try to make a work around for the weapon crash and I'll commit the DLLs (with PDB).
     
  5. Reef

    Reef Member

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    Also players vs player collisions needs to be tested with fakelag.
     
  6. LordDz

    LordDz Capitan Rainbow Flowers

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    So.. You guys need a lot of people?
     
  7. MOOtant

    MOOtant Member

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    No, code is wrong and we need to work on the code mostly.
     
  8. manbeef

    manbeef Member

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    What is the test server's IP? It never seems to show up in my server list.
     
  9. MOOtant

    MOOtant Member

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    You need to name your empires folder "EmpiresTest" to see it.
    And BTW tracer code got fixed.
     
  10. manbeef

    manbeef Member

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    Yeah that's what it's called, but in steam for some reason it's labelled as "Empires SVN", so I think that's why I can't find it, hence why I want the IP.
     
  11. Kamber

    Kamber Member

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    yeah i occasionally find i cant see it from the server browser as well so i just added it to my favorates and it shows up there fine. the ip is "64.237.43.197:27016"
     
  12. manbeef

    manbeef Member

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    Thanks Kamber
     
  13. MOOtant

    MOOtant Member

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    We could have a small test today.
     
  14. Brutos

    Brutos Administrator Staff Member Moderator

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    I need a real commander game for the 19th, with a good amount of research and infantry combat.
     
  15. ScardyBob

    ScardyBob Member

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    20th or 21st would be better. Its hard to get a lot of people during the weekdays.
     
  16. Brutos

    Brutos Administrator Staff Member Moderator

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    Okay, but make sure you test this one tomorrow:
    List all weapons that have this effect, can you do it with engy buildings and walls, etc.
     
  17. Reef

    Reef Member

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    bugs to retest (and submit to mantis if they are still valid):
    - DU doing no damage to vehicles
    - bio ML not dealing damage over time

    also recheck tracers to ensure they'r all valid (test with shotgun, rifles and various vehicle MGs, other players need to see tracers You fire).
     
  18. Empty

    Empty Member

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    All weapons fire the same tracer, except Vehicle Mgs.
    VMGs are still broken AFAIK.
     
  19. ScardyBob

    ScardyBob Member

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    Some stuff got broke. From the test (rev 43):
    1. Crash when trying to customize vehicles on emp_canyon
    2. Mortar rocket isn't fired from perspective of someone viewing the gren
    3. Still can trap friendlies with nades/mines
    4. Tracers (mostly) work, but sometimes you can't see them (for infantry weapons)

    Couldn't test the vehicle stuff from the customize crashbug. All of this has been entered into mantis.
     
  20. Reef

    Reef Member

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    medium be tank with fission is undriveable
     

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