2.25 playtest #12 (17.10.2009 19:00 UTC)

Discussion in 'Archive' started by MOOtant, Oct 16, 2009.

  1. MOOtant

    MOOtant Member

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    I will have client-side shells by then. There are also ~2 crashes to fix and test.
     
  2. Meliarion

    Meliarion Member

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    It might be worth increasing the number of cannons you can fit on a tank for the test if you want us to spam cannon shells around.
     
  3. MOOtant

    MOOtant Member

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    The assumption is that 10 tanks with 3x higher tickrate (100) will generate similar load to 30 tanks with tickrate 33.
     
  4. Helve

    Helve Member

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    yes i saw this before the day after it happens
     
  5. o_O

    o_O Member

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    Give adv coolant 20 cooling so we can continuous fire?
     
  6. Smithy

    Smithy Developer Staff Member Administrator

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    Might not be able to make it, been downloading the svn for hours and still not finished.
     
  7. MOOtant

    MOOtant Member

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    Test was cancelled because I had some unexpected things to fix.
     
  8. ScardyBob

    ScardyBob Member

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    lol.

    Well we did play around a little bit. Seems like some of the hints are a bit bugged.
    [​IMG]

    Also, if you get a hint to pop up and move to another nearby building, the previous hint box isn't replaced.
    [​IMG]

    [​IMG]
     
  9. Kane

    Kane Member

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    the repeat delay is exactly the same as the show duration
     
  10. Dubee

    Dubee Grapehead

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    sorry if this was already addressed but is there a way or will there be a way to disable hints in like the options or something? Or will it be a one time thing.
     
  11. Kane

    Kane Member

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    of course
    there are already the emp_cl_hints_* cvars
     
  12. ScardyBob

    ScardyBob Member

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    Can you make it quicker? IMO hints should popup immediately when looking at a building (within a certain radius), and disappear immediately after turning away. Otherwise, newbs will just get confused if the same hint box stays around when looking at another building.

    Edit: Also, the bug tracker looks to be down.
     
    Last edited: Oct 18, 2009
  13. Kane

    Kane Member

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    It isn't.
    The settings are and should be tweaked, i just put some preliminary stuff in.
     
  14. ScardyBob

    ScardyBob Member

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    You sure? Because its not loading for me.
     
  15. Kane

    Kane Member

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    But it's loading for me.
     
  16. DrummerX

    DrummerX Empires Tyrant

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    Loaded just fine for me. The hints will be a huge plus to the tutorial map that's been in stasis till 2.25 or until i get a break in school.
     
  17. blizzerd

    blizzerd Member

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    k!

    also, the hints look far nicer then the entire hud combined, just saying but it does give a big big contrast

    maybe hud is next thing to work on?
     
  18. ScardyBob

    ScardyBob Member

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    :P I can't seem to access it. You don't have to do anything fancy do you?
     
  19. Kane

    Kane Member

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    What error are you getting?
     
  20. ScardyBob

    ScardyBob Member

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    This error:
    [​IMG]
     

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