[2.24] Playtest April 29

Discussion in 'Archive' started by Coffeeburrito, Apr 28, 2009.

  1. Coffeeburrito

    Coffeeburrito Coder

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    Wednesday, April 29
    12PM PDT, 7PM GMT

    Test everything, but mostly scripts
     
  2. Deiform

    Deiform Member

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    Make sure we have a few proper games. I don't think research times for armors are tuned properly (I'm looking at you reactive).
     
  3. Coffeeburrito

    Coffeeburrito Coder

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    That's a good idea. Maybe after a round of district while waiting for people, there can be a real match followed by more specific testing if issues are found.
     
  4. theotherjms

    theotherjms Developer

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    TBH Every playtest should be like this. Otherwise Empires will turn even more into Bananaware than it is now.
     
  5. blizzerd

    blizzerd Member

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    i agree, testing and having fun can go together, and what better test can you have then actually playing the game ?

    strict rules concerning dividing a "testing" and "playing" phase would be convenient, so that admins can effectively halt the killing and gaming for a "lets try this out for a minute cause it seems bugged" thing
     
    Last edited: Apr 29, 2009
  6. Deiform

    Deiform Member

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    Tbh you can 'test' anytime, just ask a couple of people in the steam group and join the server. Just feel that we do more 'testing' than actually recognising the validity of it.
     
  7. Coffeeburrito

    Coffeeburrito Coder

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    So that test revealed two major crashes. They should be fixed now. TEST TOMORROW!
     
  8. Brutos

    Brutos Administrator Staff Member Moderator

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    And nades are too weak against turrets, if you want to nerf them make it 4 nades not 5.
     
  9. Deiform

    Deiform Member

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    What are hp changes to buildings btw. I noticed armourys have a lot less hp now.
     
  10. -=]Kane[=-

    -=]Kane[=- Member

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    HP from 200 to:
    Rax 250
    VF 250
    Radar 200
    Armory 100
    Ref: 150 (or 200? not sure...forgot about that)

    Cameras from 100 to 80
     

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