Right.... first you have the secret room... then you add the pain in the ass spaceship... and now? Now you add a instant team griefer for the NF? i mean wtf.... For those unaware of what im speaking of: In short there is a elevator which is passed while rushing the quickest way to the center as NF (in the tunnels, you all know the path) has been given the "lolololol" ability to gravity pull EVERYONE in the room (leading to the street) into it and then kill them... oh what a funny thing eh? Now here is the problem: Engineer grab speed upgrade, run past everyone else, add a wall by the exit to the center area (well its not necassairy if u just wanna kill urself +2-3 others).... team pile up in the room -> button activated -> the whole central team is lost. and ofc BE captures the center shortly afterwards and rush far into "NF territory"... this has to be sorted out asap...
Personally, I think it would be much nicer without all the shaking. Seriously, it gives me headaches :/
I found the APOC after using vmex. The thing still uses a code but it doesn't reset after you put in the wrong combination. Bad code due to that.
If it's really that bad, just edit the map file using an entity edit tool and remove the trigger that activates it. It shouldn't require players connecting to a server to download a new version.
The secret room wasn't working in 2.2... You'd open the door but it didn't teleport you into the room.
I broke the death room yesterday lol. I spamed the e button and it got the bug where only 1 door opens so ur not sucked in but u can still walk in and die lol :p
I'll edit it all out. The broken old secret room jail thing can go. The death room can go. The apoc can go. Easter eggs have no place in online multiplayer games.