If you go into your folder: C:\Program Files\Valve\Steam\SteamApps\SourceMods\Empirestest\sound\vehicles\missile You can see there are 3 un-used vehicle reload sounds which can be EASILY implemented for Vehicle missle reload. Bioreload sound for nukes and Bio ML Std reload sound for std ml and the lesser homing and guided missles Upg reload sound for UML/UGML/UHML as well as other MLs So why not implement them? Pros: Extra sounds for vehicles Cons: People may dis-like said sounds
There's even a part of each weapon denoting the reload time, I think these were cut, because of well, the incident.
The... incident... ? by the way, I've noticed there are a lot of sounds going unused for various actions...
Wrong! Those are mislabeled, I blame bodrick. Because he fucked with them and they never got used as a result, I'm working on new sound features including a Vehicle MG revamp, hang tight. I have the unmodified versions for Cannon, Missle and MG reload.