[2.2] Playtest #1 (16.00 GMT 20th of August)

Discussion in 'Archive' started by MOOtant, Aug 20, 2008.

  1. MOOtant

    MOOtant Member

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    Last edited: Aug 20, 2008
  2. Lithium

    Lithium Member

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    North American times:
    [August 20th]

    8am PST
    9am MST
    10am CST
    11am EST
    12am AST
    12:30 Newfoundland

    I'll set my alarm clock for this

    European times:
    [August 20th]

    16:00/4:00pm GMT (United Knigdom)
    17:00/5:00pm GMT +1 (Western Europe)
    18:00/6:00pm GMT +2 (Eastern Europe)

    Australian times:
    [August 21st]

    24:00/ 12:00PM GMT+8 (West Australia)
    1:00am GMT+9 (North territory/ South Australia)
    2:00am GMT+10 (Queensland, New South Wales and Victoria)

    This should prove usefull. Now you have no excuse to miss this.
     
    Last edited: Aug 20, 2008
  3. Trickster

    Trickster Retired Developer

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    Did you factor in Daylight Saving Time and which countrys take part?
     
  4. Silk

    Silk Mapper

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    Can i suggest you plan an event for the 'Empires testers' group? It will automaticly adjust the time to everyone's timezone, so there's no confusion at all.

    Wait a minute apart from Krenzo no (recent) devs are in that group. I assume it's not being used anymore?
     
    Last edited: Aug 20, 2008
  5. petemyster

    petemyster Member

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    I don't think i'll be able to download the empires in time ( in only found out i was a tester today, and i've been busy with my immenant exam results), will try and make it if I can.
     
  6. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    IMPORTANT FOR ALL TESTERS:

    This version does not include infantry weapon balancing. Please pay extra attention to the accuracy and recoil of all weaponry and WRITE DOWN ANY OVERPOWERED WEAPONS (too accurate, too fast, too little recoil). A weapon tryout will be released in the next few days, hopefully in time for the next playtest.
     
  7. zimm

    zimm Member

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    damnit guys! Can't you put the test a bit later? Some people have to work .. and being home at 17 in the afternoon is quite early (Western Europe time)

    Can we also have an IP address for the test server in case it doesn't show up?
     
  8. Drag

    Drag Member

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    I hope I'll be back for that time.

    Server runs modified vehicle scripts too. They shouldn't break anything but feel free to comment on them. Especially the NF one's need work.
     
  9. Silk

    Silk Mapper

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    I have a family dinner at that time, but i'll come online immediately after it's over. Shouldn't be more than 3 hours. That is unless my younger cousins will stay longer, in which case i'll be there longer as well to defeat them in soccer :)
     
  10. MOOtant

    MOOtant Member

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    It should last like 4 hours so don't worry about being slightly late.
     
  11. Emp_Recruit

    Emp_Recruit Member

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    I'm at the dentist. If it last 4 then I should be there for last 2.
     
  12. MOOtant

    MOOtant Member

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    Make sure to click on SVN update on Empires folder like 10 minutes before the test.
     
  13. MOOtant

    MOOtant Member

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    If you crash when joining the server try setting "emp_cl_hint_seed" to "40" before connecting. You need to add -console launch parameter to open console in Empires 2.2.
     
  14. Jephir

    Jephir ALL GLORY TO THE JEPHIR

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    I'll be at the playtest as soon as I can, I'm just waiting for the SVN download and breakfast to be over.
     
  15. MOOtant

    MOOtant Member

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    Newest SVN is broken.
     
    Last edited: Aug 20, 2008
  16. Trickster

    Trickster Retired Developer

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    So I'm not the only one who can't get in because I updated?
     
  17. Emp_Recruit

    Emp_Recruit Member

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    [​IMG]

    I am playtest winrar!
     
  18. MOOtant

    MOOtant Member

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    Update your SVN to r400 and add "-debug -allowdebug" to your launch options. If you crash then send crashes to marek.sieradzki@gmail.com.

    I don't want any crash dumps from previous SVN versions.
     
    Last edited: Aug 20, 2008
  19. Trickster

    Trickster Retired Developer

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    kai, also if you haven't realised, add -console to your launch options since it isn't currently enabled by default.
     
  20. MOOtant

    MOOtant Member

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    Make sure that you are running game in windowed mode.
     

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