[2.2] emp_gauntlet

Discussion in 'Archive' started by @@@@Marcin@@@@, Sep 9, 2008.

  1. @@@@Marcin@@@@

    @@@@Marcin@@@@ Developer

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    So I found the VMF(minimap) for this map in the materials folder

    So you guys know anything about it?
    was it a failed map?
     
  2. arklansman

    arklansman Member

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    Do not speak of this atrocity.
     
  3. Etova Kala

    Etova Kala Member

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    Now I'm interested.
     
  4. Omneh

    Omneh Member

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    I downloaded 1.07 a few days ago, and the bsp is in there....

    ... I looked around it for a bit... its not too brilliant. D:
     
  5. petemyster

    petemyster Member

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    when i played 1.071, i dont remember there being a gauntlet, maybe it wasn't in the server rotations cause it sucked so much
     
  6. Solokiller

    Solokiller Member

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    The map is giant and grey, it wasn't very fun to play. It also has giant bridges going over the spawns, so you could camp up there and even jump onto buildings and vehicles, making it difficult to guard the base.
    It also encouraged scout camping with the ranged rifle.
     
  7. petemyster

    petemyster Member

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    having looked at the minimap, i think i remember this map, did the bridge go really high into the sky? If so, this was my 2nd empires map, and i thought it was a unoffical one.
     
  8. Caelo

    Caelo Member

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    wasn't it used as a league/match/scrim map? because both sides have an equal environment and it all comes down to tactics...
     
  9. Evan

    Evan League Commissioner

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    Yeah it was an optional league map. It was dark and gloomy like badlands. New maps look more like Halo :D
     
  10. Pope_Homeless_XIII

    Pope_Homeless_XIII Member

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    [​IMG]

    Here's an old screen shot of what usually happened when this map came up :P

    Fun fact: The SMG1 didn't have any animations here.
     
  11. LordDz

    LordDz Capitan Rainbow Flowers

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    Me wants to play it! Could we upload it to the offical test server? ;)
     
  12. pixelized

    pixelized Member

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    I think it might be harder on comms than streets of fire. If you didn't know how to rotate and manipulate the view before you will after gauntlet.
     
  13. Lollum

    Lollum Tester++

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    I fully support a reimplementation of that map.
     
  14. petemyster

    petemyster Member

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    i don't remember it being that bad a map too, just a bit more...colour :D
    and flipping a cv upright again is half the fun in empires! 0o
     
  15. Razorbud

    Razorbud Coder

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    Maybe I'm probably alone here, but I actually liked that map, a lot :eek:
    It made for some really drawn out battles, and epic jeep racing
    - ah them was the days ^^ :p
     
  16. Jcw87

    Jcw87 Member

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    I never liked the walkways above the spawns. Remove those and it might be a decent playable map.
     
  17. rampantandroid

    rampantandroid Member

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    Corrected. Gaunlet was hell, it was stupid, it was annoying, and I'm GLAD it is gone.
     
  18. bitchslap

    bitchslap Member

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    just needs a little reworking and more avenues of approach rather than the simple straightforward chokepoints that are very limiting and easy to cluster**** up with a lv3 farm.

    also that bridge above spawn is just bad idea, move the starting rax's up on top and if the svr has parachutes u can just hop down to the rest of yer base.

    can anyone give permission for this to be re-done? i agree with razor that its not that bad of a map and definitely has potential to be more versatile.
     
  19. Dawgas

    Dawgas Banned

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    only if you rename it to emp_crossroads
     
  20. Kamber

    Kamber Member

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    this map also tended to crash clients allot too if i remember correctly.
     

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